Enabling Mods in the AppStore Version

anbeck

Chieftain
Joined
Mar 12, 2008
Messages
22
Hi there,

I asked this in the AppStore thread, but unfortunately I didn't get a reply.
Can anybody help me activating the Mod-Menu?

Here's the situation:

Like all AppStore downloads, it installs automatically, as a single bundle called /Applications/Civilization V Campaign Edition.app. The Assets are all buried in that bundle, so if you want to edit the mainmenu.lua file to enable manually installed mods, you'll find it at /Applications/Civilization V Campaign Edition.app/Contents/Home/assets/UI/FrontEnd/MainMenu.lua.

Now with Civ V being available in the AppStore, I thought I'd give it a try on my (not so old, but nevertheless below-minimum spec) MacBook Pro.

I wanted to edit the MainMenu.lua. I find it in the bundle, I opened it, edited it - but I wasn't able to save it (no permission). I quickly changed all the permissions, both of the whole app and of the single file. But I am still not able to save it. I then saved it outside of the bundle, but I was not able to put it into the bundle...

I'm sure this is a read/write-permission problem - do you guys have an idea, what to do? I searched the whole web without an answer...

Thanks!
a.
 
Ah, I figured it out! You need the write permission not only for the file itself and the whole bundle, but also for the Frontend directory!

However, the MOD browser does not show the mods I put in the Mod-folder...
 
It works here. I have a copy of a Spanish mod that I installed in the Steam version a while ago. I copied the mod folder across to the ~/Library/Application Support/Civilization V Campaign Edition/Mods/ folder, relaunched Civ5, and Browsed Mods, and it was there.

Sorry, I didn't have the permissions issue for the .lua edit, so I wasn't able to help with your problem. I use BBEdit, and it asks if you want to edit and overwrite protected files, and asks for admin password to confirm the save. No need to change folder permissions.
 
Okay, I can install mods if I unpack them first. Unfortunately I had to unpack the packages first on a windows machine, because non of the archive-utilities I have on my mac (unarchiver, 7-zip, UnRar, etc.) wanted to unpack the archive. Even if I changed the file extension to zip or rar they said there was nothing to extract.

Thanks!
 
The Mac versions have always needed to have the mods unpacked, but I don't need to use WIndows - Ez7z works for me.
 
That's the funniest thing, Ez7z works for me as well. I don't even want to know why the others didn't... :)
 
so i have the app store ver. and made the edit to the ui file so mods show up as a menu option when i run civ 5 but where do i actually put the expanded mod files? i cant get any to show up under installed mods :( i have no ~/Library/Application Support/Civilization V Campaign Edition/Mods/ file, whats the app store ver. equivalent? do i have to make a mods folder?
 
Hi, welcome. :wavey:

Civilization V Campaign Edition is the AppStore version.

~/Library/Application Support/Civilization V Campaign Edition/Mods/ is the AppStore version's mods folder.

Note that the squiggle at the start of that file path means you need to look in the Library folder that lives in your Home folder, not the one at the top level of the startup disk.

Have you run Civ5 Campaign edition yet? In the same user account that you are using when you look in ~/Library? If so, and it still doesn't exist, then I would guess there's something wrong with your installation.
 
thanks for the quick response! and thanks for clearing up which library i needed to find the folder in.

Interestingly enough I discovered if u make a /Applications/Civilization V Camping Edition.app/Contents/MODS folder the game will load them properly too.

-thanks again!
 
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