SGOTM 16 - Maintenance Thread

AlanH

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SGOTM 16 - Decathlon

This thread gives you and the Staff somewhere to post about non-spoiler issues relating to the game. It is a way of communicating to the rest of the players outside your team, and with the staff about matters that affect your team or everyone. You can post about bugs, rule clarifications, problems with the roster etc., but please do not divulge information about your team's progress. Please subscribe to this thread so that you are kept up to date with new information as the game proceeds.

The team lists are at the end of this post.Thanks for this scenario go to kcd_swede, stepping up to release you from your SGOTM deprivation.

In this SGOTM, you will play to whatever type of victory you can achieve, in the fewest turns possible. All victory conditions are enabled. The map is only very slightly modified from a random map generation, as well.

However, there will be ten objectives you are expected to achieve along the way.

The Laurels will be awarded to the team that completes the highest number of these objectives. In case two or more teams complete the same number of objectives, the team doing it in the fewest number of turns will be ranked higher. In case of remaining ties, the team with the higher final score will win. All of the objectives are considered equal worth, regardless of how simple or difficult they may appear to be.

You will play as Louis XIV of the French in a normal speed game on Emperor level. You will face 6 AI on a Hemispheres map with very little tampering by the mapmaker*

No random events and no goody huts.

The objectives to be achieved in your final save are listed below. You are allowed to do anything during the turn after you click “Wait…just…one…more…turn”, but you may not end that turn and advance to the next turn. Only saves made during your turn at that point will be accepted as final entries.

The Decathlon objectives are as follows:
  • Humbaba --an advanced era barbarian unit -- must be dead (Thanks Leif). He is a real monster just like in BOTM 41, but now lives in a fairly secluded place.
  • You own at least 2 Legendary culture cities.
  • You are EITHER the United Nations Secretary General OR the Apostolic Palace Resident.
  • You have learned Future Tech 1.
  • At least one AI opponent has been eliminated (conquered) by your team.
  • You own at least three Holy Shrines
  • You own at least three Corporate Headquarters
  • You have stolen EITHER Iron Working, OR Astronomy, OR Physics using espionage.
  • You fulfil the requirements for TWO victory conditions, at least one of which is NOT Conquest or Domination. (For example, your spaceship arrives on Alpha Centauri the same turn you get Domination, that’s two. If you achieve domination on the same turn as conquest victory, then you need one more victory condition to fulfil this condition. Understood? ).
  • Blazing: You must submit a save covering at least your first 100 turns – or victory or defeat - not later than 2 months after game start. **
* Never trust a mapmaker.

**Note, requests to extend any deadline must be filed in the maintenance thread no later than 1 week before the deadline. If such a motion is received and seconded, a non-public survey of team captains will be made, requiring a 2/3 majority to alter the deadline. Alteration of any deadline will automatically shift any subsequent deadlines by the same amount of time.

OK… so now you know… this is going to be won by a team that plays many turns. Long game, short deadlines… plan accordingly.

Game Settings

Human Civ: France, Louis XIV. Start with Agriculture and The Wheel
Traits:
  • Creative: +2 culture per city. Double production speed of Library, Theater, and Colosseum.
  • Industrious: Wonder production increased 50 percent. Double production speed of Forge.
Unique Unit: Musketeer, replaces Musketman.
Unique Building: Salon, replaces Observatory.
Level: Emperor.
Map: Hemispheres, standard.
Speed: Normal.
Options: No Goody Huts, No Events.
Victory Conditions: All enabled
Opponents: 6

Starting screenshot
This is the start of the game (click for a bigger image):



Timetable

The game will start on September 21.

The completion deadline will be January 31, 2013. Plan your game, and avoid a last minute struggle to meet the deadline.

Awards
The laurels will go to the teams that can win the game and hit the highest number of Decathlon objectives. Finish date, then score, will be used to break ties.

Wooden spoons will go to the team who finishes the game (win or lose) with the lowest score.

Notes
  • Versions
    This game will be played in Civilization IV Beyond the Sword, version 3.19, using the standard BUFFY-3.19.003 HoF mod.
    If a later BtS patch is released during this game you will NOT be able to use it to play. You will need to complete this game in BtS version 3.19 before updating your copy of BtS, or create and update a separate copy.

    Mac players can only join in if they are able to run the Windows software on their system.
  • Rules and Procedures
    Please visit the Civ4 SGOTM reference thread to check out the rules and procedures to ensure that you are adequately prepared for this game.

    All saved game files uploaded to the server are parsed through software that extracts and archives data about your save, including reload count for each turn set.
  • Spoiler information will absolutely NOT be tolerated in this thread.

Current Sign-up Lists
The table below will display your stated team preferences as I add you to the database. The number of players in each team is shown in brackets, as are non-playing advisers.
50016.php
 
When exactly will the game start? What time in which timezone?
Sorry if it was said somewhere, I couldnt find it. 'sept 21s' is nearly a 48h window if you push it to the extreme with time of day and timezone ;-)
 
Wrong question. The game has already started in as much as teams are busily debating every last nuance of every last option. I think you mean, "When will the starting saves be available?"

The start files will become available on the SGOTM Progress Page immediately after midnight CST on September 21.

Whether you download the save and start moving units and playing turns at that point depends on (a) whether you are your team's first designated player for the first turn set, and (b) whether your team has exhausted all the discussion options and agreed on the way forward.
 
Wrong question. The game has already started in as much as teams are busily debating every last nuance of every last option. I think you mean, "When will the starting saves be available?"

The rules state: "Timetable The game will start on September 21." If it started earlier then that it seems like a violation of the rules.
 
Is it not past midnight CST now?
 
Apologies for the delay in making the saves available. :blush:

You should be able to download them now.
 
Hey, I already told my team, but due to real life stuff I've dropped out. GL to all =)
 
Yes, I saw. Sorry to see that.

Do you want to be removed from the team roster? Or is it possible you might return before the game ends?
 
i don't think i'll be playing. I have been lurking the thread a bit, and have been tempted to chime in with my 2c here and there. Would that be allowed even if I remove myself from the playing roster?
 
You should stay on the roster if you want to continue to discuss the game with the team, even if you are not planning to play any turns. Then he rules for staying out of other team threads will continue to apply.
 
i don't think i'll be playing. I have been lurking the thread a bit, and have been tempted to chime in with my 2c here and there. Would that be allowed even if I remove myself from the playing roster?

Keilah, I think you should stay on our team even if you can't play any turnsets or make any commitments. Feel free to comment whenever you can.
 
Very well. I HAVE already looked at some of the other teams' threads so I'll refrain from posting for a while to avoid abusing my map knowledge.
 
If you have looked at other threads, you can't post at all. Waiting until the map knowledge is stale isn't enough - you now know our strategies and thoughts, so you have inside knowledge and can't post in your old team thread.
 
I'm ok with that if that's what people figure. TBH though I don't really see how knowing another team's plans could give an unfair advantage. Anyways, I'm fine with being a non-poster.
 
Very well. I HAVE already looked at some of the other teams' threads so I'll refrain from posting for a while to avoid abusing my map knowledge.

Sorry for maybe speaking out of turn, however, I don't believe you should be allowed to post for the duration of this game according to the rules of competition. :(
 
They are right Keilah. Having even the basic strategy other teams are following would be a very unfair advantage (possibly even bigger than any knowledge of the map would reveal.)
 
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