Just been wondering about a few things with resources if someone out there could help me out......
1. What do the tags Unique and TilesPer do?
I noticed Unique goes with the Normalize tag on bonus resources but is the resource Unique to civs, regions, continents......? and the same with TilesPer, Tiles per what...... players, map size, area.....?
2. Can I make a resource appear on ocean tiles or exclusively on rivers?
Like a giant squid in the ocean or some type of freshwater fish in a river etc.
3. Do multipliers compound and can you use different attributes?
Say if I gave stone the same wonder bonus as marble would it be 100+(15%+15%)=130 or (100+15%)+15%=132.25 and something like could I give deer or cows an armour bonus to warriors or archers built in that ciity.
If someone could answer these or point me to where I can find the info that would be appreciated.
Thanks.
1. What do the tags Unique and TilesPer do?
I noticed Unique goes with the Normalize tag on bonus resources but is the resource Unique to civs, regions, continents......? and the same with TilesPer, Tiles per what...... players, map size, area.....?
2. Can I make a resource appear on ocean tiles or exclusively on rivers?
Like a giant squid in the ocean or some type of freshwater fish in a river etc.
3. Do multipliers compound and can you use different attributes?
Say if I gave stone the same wonder bonus as marble would it be 100+(15%+15%)=130 or (100+15%)+15%=132.25 and something like could I give deer or cows an armour bonus to warriors or archers built in that ciity.
If someone could answer these or point me to where I can find the info that would be appreciated.
Thanks.