@TheGrumpyBuddha
I finally did it! Played a full game as Aztec. This is by far the best science game I've ever had in more than 1000 hours of Civ. Thank you for that.
I'm fairly proud, this is probably my earliest Plastics ever, even earlier than my Korea games. And I didn't even play the map multiple times, this is the first try for this map. Had I gone Rationalism right away I could've gotten to Plastics even faster, but I like my 6 Order Cities as they are. With Rationalism I could've probably gotten to 1400 or 1500 Science, no problem.
Some info: This is my first game on Emperor, so far I've only played Immortal, Demi and Deity. Even though this is Emperor I was DOWed three times in total. Twice by Assyria. However there is barely any competition for Wonders. Then again I had a DemiGod game where I got ToA, Hanging Gardens, Oracle and Macchu Picchu, so really everything is possible.
Map was above average but not insane. Coastal cap with only one good Coastal expo available, meaning I only had 1 Cargoship. Also the Cap only had a single maritime ressource. My expos were all insanely good as you can see. What really made me snowball though were the CS, I had two CS allied for most of the early and midgame and later on 5+ allies at every point in the game.
Your request was for 1000 BPT at Turn 190 if I remember correctly, so this should suffice. I will play this game out and aim for the fastest victory time possible (SV) soon.
A few benchmarks: Four cities into National College (T85 or something iirc). No one picked Liberty so I got the opener for a T90something Pyramids. Then two cities, both Settlers built in a different expo so the Cap can grow. Got Education on Turn 101, Universities up ~T111 in my core cities, much later in the other ones. Engineered Notre Dame. Then I went for LToP. Got a free Engineer, used it for Globe Theatre. After that I went for Observatories. Then, instead of going for Public Schools, I rushed Industrialization with a GS, bought a CS improvement and bought three Factories for instant Order. I timed it so that I got a GW only a few turns after and got Factory Science. Rushed ST with a GS, beelined Plastics, but got both my GS a little too late. Could've easily had Plastics T170 had I played better.
Social Policies: Full Tradition. Liberty Opener. Commerce until cost reduction and wagon train. Order: -33% cost for buildings, +25% GP generation, +1 Smile for Workshops etc., Factory Science, +2 of each yield per city. Then Rationalism into Secularism. I had a really good culture game. Buying buildings and having three wars also helped with culture generation. I love the new Commerce tree.
I did not get a religion even though I had a very strong faith Pantheon (I think it was +1g / +1f from Gold, Silver, Copper). Five AIs went Piety, one AI went Honor (of course it was my neighbour) and one AI went Tradition. I could have been so, so much better had I gotten a religion with growth, religious community, pagodas or mosques.