Not going to necro my own (old) thread but I am wondering if people are experiencing the same thing as me - we all love it when the AI has enough gold for RA's and such but there are times when it just seems ridiculous how MUCH gold an AI is accumulating per turn.
My current game (King/Random - seems to be Archipelago but there is one mid sized continent see below) I wound up with Caesar and (knowing the AI sucks at this map type) founded as many cities as possible. For the first time EVER I resisted my impulse to let my cities grow - based on resources almost all of my cities were stopped at 4 - I built only Coliseums and Monument in most (maybe a library). My mid game gold was pretty good and I am dominating easily.
My point is Wen -she started on the only real significant land mass - I've already taken two of her cities (including capital) she has no more than 8 cities left - she has a standing army of at least 30 units (infantry mostly, probably 6+ artillery) and Ive seen as many as 10 other ships floating around in terms of number of units her army is at least twice as large. - We are currently at peace and I have recently scouted her entire territory - probably half of all tiles are unimproved. She's maintaining at least 5 CS alliances as well.
Despite NOT having her capital, not improving half of her tiles and not having really anybody left to trade with she is still pulling down 300+ gold per turn and has been doing so (200+ per turn for eons) practically forever. About the only thing she HAS going for her is population size but since most of her cities are on the on the one large
land mass they are working (or not) at least half unimproved tiles.
Given the size of her army relative to mine (unit maint. has me down to about 50 gold/turn) there is NO WAY she should be banking that kind of money.
Does the AI pay unit maint? Do they get a bonus based on population independent of tiles worked? Do then not pay building maintenance?
I have seen poor AI's to be sure, negative cash flow etc, so I'm really confused how she could be making this kind of scratch.
My current game (King/Random - seems to be Archipelago but there is one mid sized continent see below) I wound up with Caesar and (knowing the AI sucks at this map type) founded as many cities as possible. For the first time EVER I resisted my impulse to let my cities grow - based on resources almost all of my cities were stopped at 4 - I built only Coliseums and Monument in most (maybe a library). My mid game gold was pretty good and I am dominating easily.
My point is Wen -she started on the only real significant land mass - I've already taken two of her cities (including capital) she has no more than 8 cities left - she has a standing army of at least 30 units (infantry mostly, probably 6+ artillery) and Ive seen as many as 10 other ships floating around in terms of number of units her army is at least twice as large. - We are currently at peace and I have recently scouted her entire territory - probably half of all tiles are unimproved. She's maintaining at least 5 CS alliances as well.
Despite NOT having her capital, not improving half of her tiles and not having really anybody left to trade with she is still pulling down 300+ gold per turn and has been doing so (200+ per turn for eons) practically forever. About the only thing she HAS going for her is population size but since most of her cities are on the on the one large
land mass they are working (or not) at least half unimproved tiles.
Given the size of her army relative to mine (unit maint. has me down to about 50 gold/turn) there is NO WAY she should be banking that kind of money.
Does the AI pay unit maint? Do they get a bonus based on population independent of tiles worked? Do then not pay building maintenance?
I have seen poor AI's to be sure, negative cash flow etc, so I'm really confused how she could be making this kind of scratch.