I'm playing a cultural diety game as France with the new patch and noticed improvements in the AI's late game war tactics. We all know that the AI cannot fight a ground or sea war competently, but I was very impressed with its use of its air force.
I had being at war with England for 200+ turns and held a chokepoint with a citadel. The AI as usual couldn't break the line even with a large amount of artillary. England then research flight and began fielding fighters and bombers, but I managed to survive 30-40 turns of air strikes by fielding anti aircraft guns. Then in a further move the AI began using cruise missiles on my AA guns, for which I had no counter measures for. The citadel still stood at this point being defended by lvl5 foreign legions. However, in a stunning turn of events, the AI massed 9 aircrafts and 17 guided missiles in a city and launched them all on the same turn. This took out 2 entrenched lvl 5 foreign legions and reduced my 74 defense city to 1 hp. At this point I had clearly lost as I could not repeal further ground advances into my core territory.
My conclusions from this experience is that the the AI builds more aircraft and artillary now, and uses a lot of helicopter gunships to scout out targets. I have also grown an appreciation for the AI's heavy deployment of AA guns, as I was being air striked 4-5 times a turn.
However, there is a problem with aircraft being stackable and anti-aircraft guns restricted to 1UPT. Since fighters and AA guns can only intercept 1 unit per turn, you get completely overwhelmed to the point where even your AA guns gets air striked to death. I think either ground based AA guns should be able to intercept more than 1 unit, or there should be a suppression effect where AA guns increase the strength against air strikes of adjacent units.
All in all the shifting of AI focus away from building AA guns (pre-patch) to building aircraft has made diety end game much more difficult as air superiority is completely dependent on production (AI's greatest strength). This definitely makes the late game much more interesting.
http://img689.imageshack.us/i/guidedmissilebefore.jpg/
http://img580.imageshack.us/i/guidedmissileafter.jpg/
I had being at war with England for 200+ turns and held a chokepoint with a citadel. The AI as usual couldn't break the line even with a large amount of artillary. England then research flight and began fielding fighters and bombers, but I managed to survive 30-40 turns of air strikes by fielding anti aircraft guns. Then in a further move the AI began using cruise missiles on my AA guns, for which I had no counter measures for. The citadel still stood at this point being defended by lvl5 foreign legions. However, in a stunning turn of events, the AI massed 9 aircrafts and 17 guided missiles in a city and launched them all on the same turn. This took out 2 entrenched lvl 5 foreign legions and reduced my 74 defense city to 1 hp. At this point I had clearly lost as I could not repeal further ground advances into my core territory.
My conclusions from this experience is that the the AI builds more aircraft and artillary now, and uses a lot of helicopter gunships to scout out targets. I have also grown an appreciation for the AI's heavy deployment of AA guns, as I was being air striked 4-5 times a turn.
However, there is a problem with aircraft being stackable and anti-aircraft guns restricted to 1UPT. Since fighters and AA guns can only intercept 1 unit per turn, you get completely overwhelmed to the point where even your AA guns gets air striked to death. I think either ground based AA guns should be able to intercept more than 1 unit, or there should be a suppression effect where AA guns increase the strength against air strikes of adjacent units.
All in all the shifting of AI focus away from building AA guns (pre-patch) to building aircraft has made diety end game much more difficult as air superiority is completely dependent on production (AI's greatest strength). This definitely makes the late game much more interesting.
http://img689.imageshack.us/i/guidedmissilebefore.jpg/
http://img580.imageshack.us/i/guidedmissileafter.jpg/