Sisiutil
All Leader Challenger
I agree. No spoilers in posts here, even if they're in tags. Please take it to a separate thread.It's for Sisiutil to say, but I will point out that people end up replying in other spoiler tags, and then before you know it someone has indirectly revealed something. Like:
Albert: "hey you should attack now." (spoiler)
Bob: (spoiler)
Carl: (spoiler)
I suggest you just not go there. You can always make a separate ALC 23 Spoiler Thread if you want.
I like the idea of going Mining->BW and then pursuing Archery if there's no copper nearby. Being on Immortal makes me nervous, and the 3.17 changes to barbs even more so. With most of my food being water-based, I agree that Sailing is a higher priority than usual, again especially with the 3.17 increase in barb galley activity.
If I settle in place (which I think is preferable), I am leaning toward putting the Moai Statues in Washington simply because that city would have 9 water tiles, all of them earning 2 , and that's a darn good Moai Statues city in my book. I would be making Washington the GP farm in that case, so the flood plains (probably only 2 of them) would eventually be farmed. The MS would give the GP farm a chance of generating an unexpected Great Prophet, but that's not such a bad thing--they can be used to generate golden ages, or for lightbulbing, or settled for the always-welcome extra and . And who knows, if I capture a holy city without a shrine, they'd be handy then too.
Keep in mind that if this becomes the GP farm, finding a good commerce site for moving the capital/palace in time for Bureaucracy will be something we need to consider. That is a diversion of hammers in the early mid-game that may be less than ideal on Immortal. But it's hard to pass up 3 clams.
I think moving the Warrior is less important in this opener, so I'll probably just play and post the first round tonight. I apologize to all of you who look forward to those 10-page where-do-we-move-the-Warrior debates...
Validator, thank you for you as-usual cogent analysis of the city's hammer potential. However, with this being my first attempt at Immortal, and with no wonder-accelerating resources in the immediate vicinity, my inclination is to go on a wonder moratorium--at least until most of the nearby vicinity has been explored, the neighbours met, and so on. If Shaka or Monty or next door, for example, then it's gonna be units, units, units and hang the wonders.
One final note: I'm surprised no one has mentioned the fogged tile 2N of the Settler. I'm crossing my fingers and hoping for either a food resource for an uber-GP farm, or better yet, for copper or iron.