Caveman2Cosmos Version 30 by StrategyOnly & Team
version 30 updated with this:
- Performance improvements Improved ai tech evaluation Improved ai building evaluation
- new pedia screens for cultures
- captives including Slavery, Cannibalism and Human Sacrifice World Views
version 29 updated with this:
Game performance
30% faster than v28 especially on time advanced games
faster load/save times
10% less RAM memory consumption (MAF error much much less probably)
Lot of AI improvements (AI can now build big stack of death correctly)
Lots of bugs were solved to give you real pleasure from gaming
New game concepts
- prisoners, hostages - catch your enemies on battlefield and enslave them. Sell them on the market, kill them on sands of coliseums to give your people entertainment, sacrifice them for the pleasure of your gods or even eat them. Of course you can set them free also...
- industry chains buildings. Every metal resource is replaced with metal ore resource. Now you must not only mine ore resource but also build appropriate infrastructure (smelters, smiths etc) to make usable resources from it. New resources like Turquoise and Parrots. Not to mention all the Ingots and Wares from the metal buildings. We even have Bronze, Brass and Electrum ingots! Yay alloys!
Added Bridges and around 40 other new building such as a Bridal Shop, Funeral Pyre, Karaoke Club, Pancake House, Day Care Center and Dried Meat Maker. You can see the full list in the SVN logs. There are also 5 new Pests and a TON of tweaks to buildings. Oh and a few new wonders which include the Hubert H. Humphrey Metrodome (MN Twins stadium) and Golden Gate Bridge.
New Labor Civics, Burn Garbage civic.