popejubal
Emperor
If the Sidar build only scouts and warriors in the beginning of the game with an occasional worker thrown in for terrain upgrade (farms to support mines and mines to build scouts and warriors), the Sidar can hit 26 XP on a few units pretty quickly.
The initial scout and warrior should hit 26 XP very soon as long as they don't run into a bear or spider. If they do, it's not a catastrophy since you'll have more warriors and scouts to follow up. An initial attack from a warrior and a followup from a promoted warrior can even take down an elephant a fair amount of the time, so go ahead and spend those hammers on units. Who needs a library when you could have a Great Scientist settled in your city instead?
I noticed that I was getting my first Great Scientist free from the tech tree to found an academy while my shades settled as Great Scientists in that city. That was the only city to build a library and other cities only built buildings as requirements to build appropriate troops as I researched new techs.
A Great Priest came early since I could still get great people with relative ease as I had ignored that side of the economy in favor of cranking out units and I got to build the Shrine to the God of Gold. A few Great Merchants settled in that city took care of all of my money problems and I would have moved the capital there to take advantage of the 50% gold boost from God King, but I was enjoying the reduced maintenance from City States so much that I ignored God King for the majority of the game.
I had Mages when other civs were just starting to build Adepts. I had Archmages while other civs were begging me for Elementalism. All of this was on Emperor.
Am I that good of a player or is the Sidar really that unstoppable? The early boost seems to be easy to leverage into an extraordinary advantage once you have rangers, mages or Axemen and the rest of the world... doesn't. Since you're researching more than twice as fast as everyone else in the early game, how can you go wrong?
The initial scout and warrior should hit 26 XP very soon as long as they don't run into a bear or spider. If they do, it's not a catastrophy since you'll have more warriors and scouts to follow up. An initial attack from a warrior and a followup from a promoted warrior can even take down an elephant a fair amount of the time, so go ahead and spend those hammers on units. Who needs a library when you could have a Great Scientist settled in your city instead?
I noticed that I was getting my first Great Scientist free from the tech tree to found an academy while my shades settled as Great Scientists in that city. That was the only city to build a library and other cities only built buildings as requirements to build appropriate troops as I researched new techs.
A Great Priest came early since I could still get great people with relative ease as I had ignored that side of the economy in favor of cranking out units and I got to build the Shrine to the God of Gold. A few Great Merchants settled in that city took care of all of my money problems and I would have moved the capital there to take advantage of the 50% gold boost from God King, but I was enjoying the reduced maintenance from City States so much that I ignored God King for the majority of the game.
I had Mages when other civs were just starting to build Adepts. I had Archmages while other civs were begging me for Elementalism. All of this was on Emperor.
Am I that good of a player or is the Sidar really that unstoppable? The early boost seems to be easy to leverage into an extraordinary advantage once you have rangers, mages or Axemen and the rest of the world... doesn't. Since you're researching more than twice as fast as everyone else in the early game, how can you go wrong?