Also, most gamers aren't young males, nevermind penniless young men. Stop perpetuating disproven stereotypes.
I'll just ignore most of the nonsense that you've written there, but this here:
A significant majority of people dislikes the game? What "majority" are you talking about? 53% of the ratings for Civ 5 on Steam are positive, so there's no majority that dislikes the game. Metacritic displays 365 positive and 312 negative (as well as 205 neutral) votes, so there's no majority that dislikes the game. Overall the majority (not a big majority, but certainly a majority) of people seems to like the game.
Are you saying the game is broken because a minority doesn't like the mechanics, although the majority of people seem to think the game is fine? Or do you have some hidden statistics that render those available to the public meaningless? Or are you just pulling this stuff out of your ass? It's almost as if you don't care about reality and think that your lies will become true if only you repeat them often enough.
You're probably one of the few persons that I actually should ignore, yes.Cool, then let's start ignoring each other in general. ;-)
Yes, because a system where a single person can only give ONE vote is obviously less likely to give a neutral view than a system where a single person can downvote all reviews he doesn't like. These votes are obviously less likely to be subject of "manipulation" by the extremists on both sides who feel very strongly about the game ("I will downvote every positive review regardless of what it actually says, just because I disagree!"/"This game is great, and I'll downvote anyone who says otherwise!") than the actual reviews are.This forum is the only place I ever heard anything positive about the game beyond 1 month after release. Apart from the occasional person fighting the negativity on the steam forums. You also realize that the ratio of positive / negative reviews is not as important as the weighted ratio? I.e. the number of total upvotes for negative reviews versus the number of upvotes for positive reviews, ignoring all reviews below a certain threshold.
Yes, because a system where a single person can only give ONE vote is obviously less likely to give a neutral view than a system where a single person can downvote all reviews he doesn't like. These votes are obviously less likely to be subject of "manipulation" by the extremists on both sides who feel very strongly about the game ("I will downvote every positive review regardless of what it actually says, just because I disagree!"/"This game is great, and I'll downvote anyone who says otherwise!") than the actual reviews are.
I really wonder if you actually believe this nonsense or if you just can't accept that your view is extreme and nonsensical.
First of all: http://store.steampowered.com/app/65980#app_reviews_hashThat's one of the reasons to use a threshold. Besides, if this would happen, we wouldn't have so many reviews with 0 to 1 upvotes / downvotes. Which are the ones that should be ignored in the first place. Also, one review does not necessarily equal one person. And how high (in your opinion) is the percentage of manipulation / mandatory voting in a review that's been upvoted 3k times?
Assuming manipulation when there's not a pinch of evidence that such a thing is happening is worthless. Once again you're making up nonsense because you don't like the actual data that is available.Also there is money in positive manipulation, which is not true for negative manipulation. So the former is much more likely to happen.
First of all: http://store.steampowered.com/app/65980#app_reviews_hash
Click on the Positive/Negative Tabs, both have reviews with very many upvotes and the majority of BOTH categories seem to be reviews that tend to be rather neutral views ala "This game has it's flaws, but overall it's okay..."/"This game isn't completely broken, but it's also not what I had hoped for." - so no, even that statistic doesn't match up with the nonsense that you're trying to sell it as.
Assuming manipulation when there's not a pinch of evidence that such a thing is happening is worthless. Once again you're making up nonsense because you don't like the actual data that is available.
Then: How would I know how high that percentage is? In contrast to some other people I don't just make up stuff when I don't know. Fact is: It's not unreasonable to assume that a certain percentage of people would, after writing their review, also go through the comment section and make sure to up-/downvote reviews that match/dont match their opinion. It's also not too much of a stretch to assume that people, who feel very strongly about the game are more likely to do that.
So no, again, why would we EVER say a system, where a person that is on one of the extreme ends, is more likely to influence the overall rating than the average person, would tell us more about the average person than a system where each buyer gets exactly one vote? Your mental gymnastics just don't make any sense when you look at them from a neutral position instead of going in with the agenda of making it match your own perception of the game.
It would have been safer to say a significant portion are dissatisfied with the game. I like it but am dissatisfied and could like it far more.A significant majority of people dislikes the game? What "majority" are you talking about? 53% of the ratings for Civ 5 on Steam are positive, so there's no majority that dislikes the game. Metacritic displays 365 positive and 312 negative (as well as 205 neutral) votes, so there's no majority that dislikes the game. Overall the majority (not a big majority, but certainly a majority) of people seems to like the game.
I think this speaks to a definition of BS, edited for language:Are you saying the game is broken because a minority doesn't like the mechanics, although the majority of people seem to think the game is fine? Or do you have some hidden statistics that render those available to the public meaningless? Or are you just pulling this stuff out of your ass? It's almost as if you don't care about reality and think that your lies will become true if only you repeat them often enough.
On Bulls*** (2005), by Harry G. Frankfurt, is a philosophical essay that presents a theory of bulls*** that defines the concept and analyses the applications of bulls*** in the contexts of communication. As such, bulls*** either can be true or can be false; hence, the bulls***ter is someone whose principal aim when uttering or publishing bulls*** is to impress the listener and the reader with words that communicate an impression that something is being or has been done, words that are neither true nor false, and so obscure the facts of the matter being discussed.[1] In contrast, the liar must know the truth of the matter under discussion, in order to better conceal it from the listener or the reader being deceived with a lie; while the bulls***ters sole concern is personal advancement and advantage to his or her agenda.
It would have been safer to say a significant portion are dissatisfied with the game. I like it but am dissatisfied and could like it far more.
I think this speaks to a definition of BS, edited for language: