The Civilopedia should be a complete compendium, with history and strategy entries for every single tech, unit, building, terrain, resource, improvement, promotion, spell, ability, civilization, leader, trait, religion, civic, and ritual.
The Civilopedia included with Ashes of Erebus is lacking a considerable number of entries - a rough estimate puts that value at 1000 missing entries across all categories, to be confirmed once the whole Civilopedia has been gone through with a finetooth comb. I've made a start with collating the missing entries, but there is so much more work to be done with not only locating the missing entires but also filling them in:
Given the size of the task, all help will be accepted and in fact requested, for both collating and updating entries.
#1/1/17 -
Updated to include missing Rituals history entries; will toothcomb the strategy entries for them at a later date.
Updated to include missing Resource history entries; again will need to check for strategy entries.
#16/1/17 -
Updated to include missing Civic history and strategy entries, though I'm not certain the latter are needed.
#21/1/17 -
Updated with PPQ Purple's excellent effort. Missing entries for leaders, civilisations, and traits have been added, for it should be noted that virtually all civs have decent lore entries needing nothing more than the brief version for the startup popup.
The Civilopedia included with Ashes of Erebus is lacking a considerable number of entries - a rough estimate puts that value at 1000 missing entries across all categories, to be confirmed once the whole Civilopedia has been gone through with a finetooth comb. I've made a start with collating the missing entries, but there is so much more work to be done with not only locating the missing entires but also filling them in:
MISSING HISTORY ENTRIES
Spoiler Technologies :
Alchemy
Bronze Working
Engineering
Fishing
Steam Power
The Gift
Trade
White Hand
Spoiler Units :
Adventurer
Air Elemental
Airship
Allosaur
Ape Troop
Arcane Barge
Aurealis
Auric Ascended
Avatar of Wrath
Bandit
Bandit Chief
Bandit Vigil
Bear Rider
Beast of Agares
Beastman
Beastmaster
Big Boss
Bison Ride
Black Drake
Black Drake Flock
Bladedancer
Blood Boar Herd
Boar
Boar Herd
Boar Hero
Boar Rider
Bone Horde
Boss
Brass Drake
Brass Drake Flock
Burning Eye
(only done A-B so far, have yet to check C-Z)
Spoiler Buildings :
TBC
Spoiler Base Terrain :
TBC
Spoiler Terrain Features :
TBC
Spoiler Resources :
Ale ( current text is for strategy)
Banana (default civ4 one at the moment)
Bison (default)
Camel (default)
Clam (default)
Copper (default)
Corn (default)
Cotton
Cow (default)
Crab (default)
Deer (default)
Dye (default)
Fine Clothes
Fish (default)
Force Mana
Fur (default)
Demonic Fur ( needs a rename) (default fur)
Gems (default)
Gold (default)
Horse (default)
Incense (default)
Iron (default)
Ivory (default)
Jewelry
Marble (default)
Metamagic Mana
Mushrooms
Obsidian (defaultà
Pearls (default)
Pig (default)
Refined Mana
Rice (default)
Salt (default)
Shadow Mana
Sheep (default
Shrimp (default)
Silk (default)
Spirit Mana
Stone 'default)
Sugar (default)
Sun Mana
Toads
Wheat (default)
Wine (default)
Spoiler Improvements :
TBC
Spoiler Promotions :
TBC
Spoiler Spells & Abilities :
TBC
Spoiler Civilizations :
All except Balseraphs, Kuriotates, and D'Tesh.
Spoiler Leaders :
Decius
Elijah Arnauld
Gimil
Hafgan The Purger
Herne
Minister Koun
Raitlor
Rivanna the Wraith Lord
Shekinah
Tasunke
Tethira
Thanatos
Thessalonica
Vanedis
Veraato
Volanna
Spoiler Traits :
Adaptive
Agressive
Agnostic
Amphibious
Arcane
Charismatic
Cold Blooded
Conqueror
Craftmaster
Creative
Death Touched
Defender
Dextrous
Dominant
Egalitarian
Elder
Expansive
Follow
Feral
Financial
Horde
Horselord
Hydromancer
Illusionist
Imperialist
Industrious
Ingenuity
Insane
Instructor
Lycantropic
Magic Resistance
Mechanic
Merchant
Necromancer
Opportunistic
Organized
Personality Cult
Philosophical
Raiders
Reckless
Regimented
Ruthless
Sinister
Slaver
Spiderkin
Spiritual
Sprawling
Strategist
Summoner
Sundered
Swashbuckler
Theocratic
Tolerant
Trader
Treacherous
Undying
Veinhunter
Virtuous Pirate
Wanderer
Warlord
Spoiler Religions :
None of them
Spoiler Civics :
All of them
Spoiler Rituals :
Auric Ascension
Bane Divine
Birthright Regained
Blood of The Phoenix
Elegy of the sheaim
Genesis
Glory Everlasting
Hallowing of the Elohim
Nature's Revolt
Pax Diabolis
Prepare Expedition
Purge the Unfaithful
Rites of Oghma
Samhain
Stir from Slumber
The Deepening
The Draw
The White Hand Ritual
All categories marked as TBC as ones where I have yet to investigate which entries are in need of updating. All entries in the quotes above are subject to revision, as entries newly discovered to be missing will be included in there and entries that get filled in will be taken off the list.MISSING STRATEGY ENTRIES
Spoiler Technologies :
All of them.
Spoiler Units :
Abomination
Adeptus
Airship
Allosaur
Ape Troop
Aquilan Thopter
Archmage
Ars Moriendi
Aurealis
Auric Ascended
Auric Ulvin
Avatar of Wrath
Bandit
Bandit Chief
Bandit Vigil
Basium
Battlemage
Beastman
Big Boss
Bison Rider
Black Drake
Black Drake Flock
Bladedancer
Blood Boar Herd
Boar
Boar Herd
Boar Hero
Boar Rider
Bone Horde
Boss
Brass Drake
Brass Drake Flock
Brigit
Buboes
Burning Eye
(only done A-B so far, have yet to check C-Z)
Spoiler Buildings :
TBC
Spoiler Base Terrain :
TBC
Spoiler Terrain Features :
TBC
Spoiler Resources :
TBC
Spoiler Improvements :
TBC
Spoiler Promotions :
TBC
Spoiler Spells & Abilities :
TBC
Spoiler Civilizations :
All except Balseraphs, Kuriotates, and D'Tesh.
Spoiler Leaders :
Decius
Elijah Arnauld
Gimil
Hafgan The Purger
Herne
Minister Koun
Raitlor
Rivanna the Wraith Lord
Shekinah
Tasunke
Tethira
Thanatos
Thessalonica
Vaneid
Veraato
Volanna
Spoiler Traits :
Adaptive
Agressive
Agnostic
Amphibious
Arcane
Caretaker
Charismatic
Cold Blooded
Conqueror
Craftmaster
Creative
Death Touched
Defender
Dextrous
Dominant
Egalitarian
Elder
Expansive
Fallow
Feral
Financial
Horde
Horselord
Humanist
Hydromancer
Ice Touched
Illusionist
Imperialist
Industrious
Ingenuity
Insane
Instructor
Intolerant
Lycantropic
Magic Resistance
Master of the Mekara
Mechanic
Merchant
Necromancer
Opportunistic
Organized
Personality Cult
Philosofical
Raiders
Realm of the Compact
Reckless
Regimented
Ruthless
Sinister
Slaver
Spiderkin
Spiritual
Sprawling
Strategist
Summoner
Sundered
Swashbuckler
Theocratic
Tolerant
Trader
Treacherous
Undying
Veinhunter
Virtuous Pirate
Wanderer
Warlord
Spoiler Religions :
None of them
Spoiler Civics :
All of them
Spoiler Rituals :
All of them
Given the size of the task, all help will be accepted and in fact requested, for both collating and updating entries.
#1/1/17 -
Updated to include missing Rituals history entries; will toothcomb the strategy entries for them at a later date.
Updated to include missing Resource history entries; again will need to check for strategy entries.
#16/1/17 -
Updated to include missing Civic history and strategy entries, though I'm not certain the latter are needed.
#21/1/17 -
Updated with PPQ Purple's excellent effort. Missing entries for leaders, civilisations, and traits have been added, for it should be noted that virtually all civs have decent lore entries needing nothing more than the brief version for the startup popup.
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