obsolete
Deity
It's a cruel newbie trap.
I like that description.
It's a cruel newbie trap.
Yeah, exploding is apparently the only way to beat the game.In my last game, I finally won (but on pilgrim), and I was able to explode with my liberty bells. I went from not producing any (except for three on accident from the stupid AI), to enough for Revolution in ~10 turns, and I only had two elder statesmen at the beginning of the ten turns (I had 6 by the end of it). I had 4 colonies, 3 with around 15 population, and one with 6. I then proceeded to whoop the King's ass.
The type of unit that gets added is entirely random - everything has an equal chance to get generated, except for ships which have half as much chance of being added to the REF. So over time, you can expect the REF to generally have half as many ships as of every other unit type.
It's a cruel newbie trap.
So the many claims in other posts that the King add's units countering the ones you've build is a myth? It's all pure randomn? Sad!
Also having a big army doesn't worry the king a all? Only bell's count toward REF increase, or is there more to it?
Problem with current implementation of REF-Increase-Rate is that the REF can grow exponentially ... In a game on marathon where I started Bell-Production from the beginning, around turn 750/900 the REF started increasing by +50 units every view turns ... I wonder if there is a limit for REF-Size ...
Would be a nice idea for a new contest :
Who can generate the highest REF?
Each bell/turn will ultimately produce 25% rebel sentiment in one citizen.
Yeah, there was a series of events that contributed to a rapid rise in independence sentiment:I'd hate to break it to you all, but it is actually historically accurate to have the revolution be a quick burst. Until 1763, nearly all colonists in America were loyal Englishmen. They effectively declared war in 1776 officially (although shots were fired on both sides before then and they entered a de facto state of war in 1775, and the first Continental Congress was founded in 1774 -- also indicative of intense desire to separate).
So, I guess the sweet spot of about 10-20 turns to build up rebel sentiment and declare independence sounds about right. You don't start rebel sentiment with Columbus...and if people start to rebel, the king is more likely to build up his forces.