Aztec/Mexican Units Pack

Version 1 of the Atomic Era units:


Land Units:

Realize the Aztec symbol on the tank is weak, but the unit is quite small. The symbol itself is 18 pixels square! Not much "art" you can squeeze out of something that small.

upload_2020-11-6_16-55-57.jpeg





Air Units:

upload_2020-11-6_17-12-9.jpeg




Close Ups:


Fighter: Based on the P-47D Thunderbolt.

upload_2020-11-5_11-2-18.jpeg upload_2020-11-5_11-4-46.jpeg


Atomic Bomb:

upload_2020-11-6_17-12-29.jpeg upload_2020-11-6_17-14-58.jpeg
 
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Version 1 of the Information Era units:


Land Units:

upload_2020-11-6_17-32-46.jpeg




Sea Unit:

upload_2020-11-6_17-33-0.jpeg




Air Units:

upload_2020-11-7_6-31-59.jpeg




Close Ups:


GDR, V1 & V2:

upload_2020-11-6_16-53-23.jpeg upload_2020-11-6_17-1-11.jpeg upload_2020-11-7_6-20-38.jpeg



Jet Fighter/Bomber:

upload_2020-11-6_17-33-27.jpeg upload_2020-11-7_6-32-19.jpeg
 
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Ancient Units: See Post #15 for a closer look at the current versions of these units


Archer: Special Name? Will use if there is a civ-specific name we can find for this unit type (like the game uses `Jaguar` in place of `Warrior.` Also, any UU special abilities would go here as well.

Good work! I believe the unit should be named Tequihua, which is the aztec designation for archers in their armies. If you are to add special abilities, it would probably be extra movement through jungle terrain.



Chariot Archer/Melee: Special Name? I'm not sure if this will be archer or melee - will have to check the art definitions. The model currently in the mod is a melee "War Chariot," but doesn't require horses to make up for the lack of ranged attack. I did this because if you look at the driver of the chariot, he is obviously carrying a macuahuitl, and not a bow.

kototsietyuki, the aztec word for rider. And I believe the chariot warrior should be melee, since the aztecs favorite way of fighting was getting up close with their enemies.


Warrior: Probably use the game's Jaguar unit. But, just in case: Special Name? Art from ryanjames/davey_henninger;s Olmec civ.

Tlamani is the aztec basic warrior. They looked something like this (https://wiki.totalwar.com/images/4/46/Azt_aztec_warriors_info.png). But if you can't change the model or can't find a model to fit this, then the Olmec unit works just as good since the two were similar cultures!


Scout: Special Name?

mixpetsoani


Spearman: Special Name?

tepoztopilli teyaotlani


Galley: Special Name? From Uruk's Orc Ship model.

akalli


Trireme: Special Name? From TPangolin's Wabanaki civ. Can be recolored, and easily converted to a Galley (ranged) unit.

yaoyoakalli
 
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Classical Units: See Post #16 for a closer look at the current versions of these units.

Composite Bowman: Name?

Tequihua teyaochiuani


Catapult: Name? From Uruk's Barbarian Catapult model.

teatlatl (rock atlatl)



Swordsman: Name? Second unit is from MC-Leugi's Mayan civ

Cuauhocelotl (I like the first model better)


Horseman: Name?

kauayotl teyaotlani
 
Medieval Units: See Post #17 for a closer look at the current versions of these units.

Longbowman: Name?

mitl teyaochiuani


Trebuchet: Name?

uey atlatl (great atlatl)

Longswordsman: Name? From Danrell's unit pack, and MC-Leugi's Inca Civ. Third pic is from Leugi's Muisca civ.

Otomie


Pikeman: Name?

yaokuautli


Knight: Name? Second model is from Tomatekhs Sioux civ

Pipiltin kototsietyuki


Galleass: Name?

Galleass is a Spanish word so just leave it as it is.
 
@AlexTheYaztherianEmperor - thanks for the information! I'll update the unit names in a few.

I must ask, since you have a good knowledge about the Aztecs, what is your opinion about my basic question in post #1

Will this unit pack contain later units (units after the fall of Montezuma) that follow the Mexican historical look, or will we be creative and create true Aztec versions?

This will influence greatly how the post-Montezuma units look, I think.
 
@AlexTheYaztherianEmperor - thanks for the information! I'll update the unit names in a few.

I must ask, since you have a good knowledge about the Aztecs, what is your opinion about my basic question in post #1



This will influence greatly how the post-Montezuma units look, I think.

Yes. When we hit the renaissance era then the aztecs will transition to a more Spanish theme (as per it was with colonialism during the 1600s) and then will transition into the more Mexican historical look.
 
Cuauhocelotl (I like the first model better)

Agreed - the first one looked way too much like the game's Jaguar unit. Replacing it is no problem.


When we hit the renaissance era then the aztecs will transition to a more Spanish theme (as per it was with colonialism during the 1600s) and then will transition into the more Mexican historical look.

That's what I've tried to do with the units - especially infantry and cavalry. Kept them as far away from the "peacocks" that many European civs used during the 18th and 19th centuries.

However, this only takes us up to the 20th century. I've completed the WW1 and WW2 infantry units for the Modern Era. But that's all. We need to determine which direction to take the rest of the units, as TBH, there aren't a lot of good, historical examples of Mexican hardware after that.
 
Renaissance Units: See Post #18 for a closer look at the current versions of these units.


Cannon: Name? From Space Walrus's Mexico mod

Can


Musketman: Name? From Pouakai's Mexican and Tpangolin's Tlingit civs.

mosquetero. If you can try and see if you can incorporate this unit model for the musketmen (https://forums.civfanatics.com/threads/conquistador-musketman.396893/) if you cant then thats okay also!


Lancer: Name? From Leugi's Gran Colombia mod, and from MC-Leugi's Shoshone mod. Third is from Sukritact's Anishinaabe civ.

Conquistador (I believe there is the unit in the unit roster for Vanillia spain. If you can find it just insert that in and recolor it in aztec color)


Caravel: Can reuse the existing Caravel, but recolored to look more Aztecy. I've done this before in my Brittany custom civ mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1475168778).

Just do that XD



Privateer: Another Breton recolored unit.

Perfect!


Frigate: Another Breton recolored unit.

Good also!
 
Agreed - the first one looked way too much like the game's Jaguar unit. Replacing it is no problem.




That's what I've tried to do with the units - especially infantry and cavalry. Kept them as far away from the "peacocks" that many European civs used during the 18th and 19th centuries.

However, this only takes us up to the 20th century. I've completed the WW1 and WW2 infantry units for the Modern Era. But that's all. We need to determine which direction to take the rest of the units, as TBH, there aren't a lot of good, historical examples of Mexican hardware after that.

Ya there isn't. To be honest Mexico stopped focusing so much on their armies after that due to the relative peace and the US providing aid and protection. But I will look through what hardware there is and choose what I feel will fit best to make things easier for you
 
Recoloring is no problem. I think the infantry here looks like the French WW1 model (https://forums.civfanatics.com/resources/great-war-infantry-pak1.20557/, upper LEFT corner), so I can recolor that no problem.

The specific model to use for the Triplane, GW Bomber, Fighter, Bomber will need to be better defined. From my quick research on the topic, Mexico used a very wide-variety of aircraft during the World War eras, so picking the right one will take a bit more research. We have models available to cover just about anything, just need to pick, recolor the right one.
 
Industrial Units: See Post #19 for a closer look at the current versions of these units.


Gatling Gun: just use the normal gatling gun but make the gatling gun crew look something similar to this if you can (https://forums.civfanatics.com/attachments/upload_2020-11-1_9-1-40-jpeg.573862/)


Artillery: Any of the first 4 would be fine, although I think the Russian 75 could work for the Gatling Gun.

I think that the Russian 75 would be the better unit, and use the riflemen models I showed above and below for the crew


Rifleman: Name? From Civitar and Leugi's Rio dela Plata civ. The third picture is an Aztec/Mexican Rifleman pack. Obviously, any of these can be used for any musket/rifleman unit.

This is my favorite (https://forums.civfanatics.com/attachments/upload_2020-11-1_9-1-40-jpeg.573862/)



Cavalry: From Leugi's Rio dela Plata civ. Third model is from Leugi's Argentina civ.

Use this one: https://forums.civfanatics.com/attachments/upload_2020-10-31_11-9-16-jpeg.573701/


Ironclad: See if you can make or edit existing models to make any one of these (https://1.bp.blogspot.com/-UZ2EsQQt...DE6jsaoikGphyF9NjvmhtSDDZ8wCLcB/s1600/CS2.jpg) or if you can't use the normal ironclad but recolor it
 
OK - on the Renaissance units. We shouldn't reuse the Conquistador name, since it conflicts with an already in-game unit with completely different capabilities. Could add an adjective, maybe "Aztec Conquistador?" Whatever we do, we probably should rename it.

What about new names for the Caravel, Frigate, and Privateer?
 
I'm already using the Russian 75 for the Gatling Gun, had to completely re-write the animation files for that one. Looks kind of cool. To replace the crew will be quite difficult. I can't "edit" the inner workings of the "granny" file (the code that determines how the model behaves). I can tinker around the edges, but it's nearly impossible to make too many changes to the model in this manner (I could give you the technical details, but you probably don't want to know). I can easily recolor the existing unit, and add symbols (look closely at the front of the GG on post #19). But to change the shape is not really possible. I can "color over" much of the uniforms, which might help a bit.

Rifelman: if you look closely, I'm already using the middle and right models of the picture you referred to: (https://forums.civfanatics.com/attachments/upload_2020-11-1_9-1-40-jpeg.573862/). The "officer" is in the center front line. I left the left-most model as I thought he looked too much like the standard European peacock of the day. The right-most 2 looked more like what you'd expect from such a poor country as Mexico in the 19th century. I can always add it to the model - I original thought about adding 1 blue figure as the officer, add 2 of the middle as sergeants, and the rest the soldiers. Making that happen will take about 2 minutes.

Cavalry - it's kind of funny - that was going to be my original cavalry model (https://forums.civfanatics.com/attachments/upload_2020-10-31_11-9-16-jpeg.573701/). But once I started building the infantry units, trying hard to keep the "basic not peacock" approach, I changed my mind and used the Goucho model instead. Changing it back is no problem, but it means that using the really cool Zapatista model (currently our Great War unit - sort of looks like a Pancho Villa follower) might look a bit underdressed. But then again, most of the rest of the world did the same after the first few days after the start of WW1. Making this change will take about 10 min.

Ironclad: I'll have to look more closely, but surely the civil war scenario has a ironclad that looks exactly like the Tennessee. Will let you know.
 
But if you can't change the model or can't find a model to fit this, then the Olmec unit works just as good

On the Jaguar: it's no problem to switch the game's UU to a new one. But, you have to admit that the unit looks quite good and has special abilities. It's no problem moving the same abilities to the replacement unit. But, if you can see another unit in the early pictures, we can reuse the Jaguar artwork on the new unit, even if it's much later in history.
 
Modern Units: See Post #20 for a closer look at the current versions of these units.


Machine Gun:


Anti-Air Gun: Keeping in theme with German units for Aztecs, or the generics.

Try to see if you can make this (https://upload.wikimedia.org/wikipedia/commons/d/d2/90mm_M1_AAgun_CFB_Borden.jpg) or use either the generic flak gun recolored or the Camo Flak gun, using the great war infantry

Great War Infantry: From the Anzac unit pack, has good colors to start with.

(https://images-na.ssl-images-amazon.com/images/I/81uebQtlOiL.jpg) See if you can recolor the anzac units to look more like this. The anzac and mexican soldiers in ww1 wore very similar


Infantry: Name? From the game's Pracinha (Brazil) unit. Second from Pork Bean's UFC civ.


soldado I was thinking you could use the French WW1 model to make these soldiers(https://pbs.twimg.com/media/DxrvU5iUcAARpeQ.jpg)



Landship: Recommend a recolored model from this - perhaps since Mexico flirted with Germany in WW1 (Zimmerman, anyone?), we should use the A7V, but with nice Aztec symbols?

This was the Mexican tank in ww1 times (https://tanks-encyclopedia.com/wp-content/uploads/2018/09/TNCA_Salinas_Render-1-1024x540.png) so try and recolor one of the existing tanks to look like that


Destroyer: Can "dress up" many of these models to give them the Aztec flair.

Destroyer with a little aztec flair


Battleship: Superdreadnought with aztec flair


Carrier: Seaplane Tender with aztec flair


Submarine: Submarine with a little aztec flair


Great War Bomber: Any of these could be used for any of the planes. I've used the Short Bomber before. Works fine, just need to remove the "team color" roundels and substitute an Aztec one.

Ya, use the Short Bomber for that



Triplane: For similar reasons as the Landship, perhaps stick with German-looking units - with the appropriate symbols (Roundels) for the Aztecs and/or Mexico?

Use the german triplane model, but recolor it

FWI, use this image for the triplanes. Try the color scheme of the plane on the upper right hand corner (https://pbs.twimg.com/media/DxrvU5iUcAARpeQ.jpg)

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