Ok, so I gave Babylonia a try and quite a few things struck me:
1) Ok, so even though the Hanging Garden were of Mesopotamian origin, It is out of my way to build them as the gardens require Pantheon which means that I have to discover Polytheism. Imo, the gardens as a historical wonder for that region should be part of the puzzle rather than an impossible challenge which require you to either pick the wonder or Uhv. Secondly, even though Babylon built the gardens why is that it is so much easier to build them as Egypt. I mean Egypt has 50/50 chance of going for the Pyramids or the Gardens; if they go for the Garden I have no chance at all to compete with them and still complete my UHV (because if I go for Polytheism and Masonry; I will lose on writing). I find this a bit ludicrous since Babylon should have an advantage even if it is really meagre or slight when it comes to building their own wonders.
2) Going for Monarchy, there is no way for me not to found Buddhism and Hinduism. Some might say that this is a good and helpful thing but me being all for historicity dont like it one bit especially since its not like im even trying to play an alt hist game.
3) This might just be me but like a few turns before the Persians spawn, my Monarchy research goes up from single digits to double digits out of nowhere. Most of the time it goes from something like 9 to 15. This is extremely puzzling for me.
Because Esfahan relies on this wheat. Also, I'm not going to mess Babylonia's strategy up only to make things look prettier.
OK, we were talking about this a little while back, I dont know if you remember the full conversation or not (its on pg 2). That wheat does not affect Babylonian strategy at all or in a significant way anyways. The fact of the matter is that unless I actively try to conquer Shush (which will hinder my UHV), I am not going to get Shush until a very long time until it filps to me. By that time, the Persian spawn is on the verge and I am much better off building some cottages with my worker to speed up monarchy instead of going all the way east and waste 2 turns(of movement) to build a farm. As far as the unhealthiness is concerned, even though it is an annoyance, I haven't seen it become a hindrance to my growth. Outgrowing the other cities is the easy part of the UHV even if I whip (carefully). Anyways, even if some people do find this a problem, I think making the Hanging Gardens easily build able for Mesopotamia is a much better solution them relying on an unreliable source of wheat which will flip. All in all two tile expansion will make Ancient Civs look a lot more cleaner and their empires geographically accurate sized without having any real consequences.