Balance Factors

Using Pit's UEM to say any unit is OP or not is stilted logic. UEM is Stilted on purpose by Pit. If you have not figured that out yet then don't have any suggestion for you.

Yes players "hate" to lose/ So when it happens to them they complain. That is the Nature of this type game. Everyone thinks they are a better player than they really are. And that is Fact.
 
Because that is how they and Other special Culture units were designed and combed thru thoroughly by testing by the Author of them along with the Modding team back whn they were introduced into the mod.
Just because you don't like it doesn't mean it's wrong or OP. That is just your Opinion. And really I don't need to justify something that has been tried and tested for years to any player. Just because you asked "why".
There also issue with lack of cultural unit documentation - if only whoever made futureproof documentation, like this unit unlocks together with Archer and is 5% cheaper and weaker, or that unit unlocks together with Battle Tank and has extra promo, and is 10% more expensive compared to its archetype.

That is some units became OP or useless due to changes to base stuff, and no changes were made to culture units to compensate.
It sounds like they wait for unit review once all base units are redone.
 
There also issue with lack of cultural unit documentation - if only whoever made futureproof documentation, like this unit unlocks together with Archer and is 5% cheaper and weaker, or that unit unlocks together with Battle Tank and has extra promo, and is 10% more expensive compared to its archetype.

That is some units became OP or useless due to changes to base stuff, and no changes were made to culture units to compensate.
It sounds like they wait for unit review once all base units are redone.
Jomon Dogs are literally regular Dogs... but worse.
So, yeah, this is really needed.
 
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