ImperialSteeze
Chieftain
- Joined
- Mar 23, 2011
- Messages
- 66
So, lets hear what suggestions you have regarding what buffs or nerfs some, or all, civilizations could use.
I haven't played all civilizations yet, and some of them I've only played once or twice. But I'm gonna try to get around to trying them all. Therefore, I will add my thoughts on all of the civilizations little by little.
Overall I want the UAs to feel as historically correct as possible.
What does everyone think? Speak now or forever hold your peace!
Heres a Civilizations leaders guide if you need one:http://www.gamefaqs.com/pc/938528-sid-meiers-civilization-v/faqs/61095
America
Now, I've only played one short game as Washington, but I do think their UA needs a buff. The free sentry upgrade and the reduced cost of buying land is nice. It means you can quickly scout out good locations of land to settle and then get the tiles you need fast.
I'm not really sure if this would be too much but, one idea I have is that America could get some sort of production boost UA. Maybe have their factories add more production % boost, a production boost that only applies to military units.
In any case, it would be a production boost that would kick in during the industrial era. I feel this would be suitable to represent the USA's military industrial complex.
OR, some sort of general boost to the spawning of great people.
"The country accounts for 43% of global military spending and is a leading economic, political, and cultural force in the world."
- Wikipedias page on the United States
So, my suggestion is to remove the free sentry upgrade, keep the 25% discount for purchasing tiles and add either a boost to their factories that only applies to military units or a boost to the spawning of great people.
Arabia
Aztecs
China
Egypt
England
France
Germany
Greece
India
Iroquois
Japan
Ottoman
Persia
Rome
Russia
Siam
Songhai
Babylon
Mongols
Spain
Inca
Polynesia
I haven't played all civilizations yet, and some of them I've only played once or twice. But I'm gonna try to get around to trying them all. Therefore, I will add my thoughts on all of the civilizations little by little.
Overall I want the UAs to feel as historically correct as possible.
What does everyone think? Speak now or forever hold your peace!
Heres a Civilizations leaders guide if you need one:http://www.gamefaqs.com/pc/938528-sid-meiers-civilization-v/faqs/61095
America
Now, I've only played one short game as Washington, but I do think their UA needs a buff. The free sentry upgrade and the reduced cost of buying land is nice. It means you can quickly scout out good locations of land to settle and then get the tiles you need fast.
I'm not really sure if this would be too much but, one idea I have is that America could get some sort of production boost UA. Maybe have their factories add more production % boost, a production boost that only applies to military units.
In any case, it would be a production boost that would kick in during the industrial era. I feel this would be suitable to represent the USA's military industrial complex.
OR, some sort of general boost to the spawning of great people.
"The country accounts for 43% of global military spending and is a leading economic, political, and cultural force in the world."
- Wikipedias page on the United States
So, my suggestion is to remove the free sentry upgrade, keep the 25% discount for purchasing tiles and add either a boost to their factories that only applies to military units or a boost to the spawning of great people.
Arabia
Aztecs
China
Egypt
England
France
Germany
Greece
India
Iroquois
Japan
Ottoman
Persia
Rome
Russia
Siam
Songhai
Babylon
Mongols
Spain
Inca
Polynesia