Fimbulvetr
Emperor
People, you can unpack the installer with 7zip. There is no need for any actual installing process, even when all you have is the exe
1. Alert regarding changes in worst enemy status of known civs. (Gandhi has become the worse enemy of Saladin).
That's already in there. Make sure you have it turned on: check the Alerts tab, Worst Enemy checkbox.
Are you supposed to see an alert only when a player gains a worst enemy or when they are no longer a worst enemy?
You'll need to temporarily overwrite your CIV4VoteInfo.xml (included) in order to load the save. I despise the UN forcing civic changes, so I play with them removed.
Not really following the second part. If I only know one Civ, I still get an alert telling me they're no longer the WE of mystery Civ?As long as you know both parties involved or the single rival if they no longer have a WE, you'll get an alert.
If I only know one Civ, I still get an alert telling me they're no longer the WE of mystery Civ?
Could you point me to the BULL part that exposes WE? I can't seem to find it.
My real issue with the logic here was: I do not doubt BUG can get the current WE, no matter how it actually does that. But how does it remember the old WE?
edit: but if you're saying r2170 fixes it (if it was even broken, I just don't remember seeing the messages), then nvm
I run BULL all the time, and I've never had any trouble with the alerts. I can only guess that there's something different in the merge with Better AI. Are you using Fuyu's merge or Better AI alone?
Edit: So BULL doesn't expose the worst enemy team like I thought; BUG uses the name always. I just modified AttitudeUtil as it wasn't limiting the scan to alive teams as it should. Maybe that's causing an issue when using Better AI? It's committed, so feel free to grab it.
The person that invented the couch should be shot. They are a huge financial drain, bad for your back for sleeping on and make you fat! Now we can add that they impinge on the good coding in BUG too!That's because I cleverly hid it under my couch.
I'll have to dismiss this as "probably works, I just never noticed" until I can really test this thoroughly since the python files are identical and the scoreboard/glance WE were always working perfectly.Does the WE indicators (angry citizen icon) in the scoreboard and F4:GLANCE tab work? They get the WE the same way the alert does. You could compare your Civ4lerts.py and MoreCiv4lerts.py modules to what's on the SVN.
Does the WE indicators (angry citizen icon) in the scoreboard and F4:GLANCE tab work? They get the WE the same way the alert does. You could compare your Civ4lerts.py and MoreCiv4lerts.py modules to what's on the SVN.