Izmir Stinger
Deity
Say you have a desert start with lots of desert hills, maybe some sheep copper or gold on them, desert incense and/or wheat tiles and maybe an Oasis. Desert folklore will give you a huge amount of . Obviously, you really want Petra to super charge those hills and make the incense/wheat tiles worth working, and the extra trade route is nothing to sneeze at, either, especially if you are Arabia or Morocco (which is likely, given their start biases). Petra/Foklore/Kasbah hills are 2411 tiles. Not something you should pass up lightly. Also, the splash screen has an Indian Jones quote.
On Immortal, however, getting any pre-medieval wonder is a crapshoot. I usually see it go before turn 100. Beelining is obviously necessary. Currency is deep enough in the tree that going for writing to get a library might actually be faster than going straight there. How many worker techs can you detour to? Calendar and Mining are not in the path, but skipping them can be a painful delay if those are your luxuries. For that matter, neither is pottery, but skipping it doesn't seem feasible. Does lack of mines from skipping mining actually makes it take longer due to less ? You have time to squeeze out a settler, but does the halted growth cut too deeply into your / to make it to Petra? Can it be done on Deity at all? Anyone done the math on any of these questions?
Most important question is, obviously, is it worth it? Turning several desert incense into plains incense and several hills into 4 yield tiles (before improvements) seems worth it, but it plays hell on conventional early tech/build orders. Discuss.
On Immortal, however, getting any pre-medieval wonder is a crapshoot. I usually see it go before turn 100. Beelining is obviously necessary. Currency is deep enough in the tree that going for writing to get a library might actually be faster than going straight there. How many worker techs can you detour to? Calendar and Mining are not in the path, but skipping them can be a painful delay if those are your luxuries. For that matter, neither is pottery, but skipping it doesn't seem feasible. Does lack of mines from skipping mining actually makes it take longer due to less ? You have time to squeeze out a settler, but does the halted growth cut too deeply into your / to make it to Petra? Can it be done on Deity at all? Anyone done the math on any of these questions?
Most important question is, obviously, is it worth it? Turning several desert incense into plains incense and several hills into 4 yield tiles (before improvements) seems worth it, but it plays hell on conventional early tech/build orders. Discuss.