Balseraph Mummer Level 6 Soldier
Medium natural humanoid XP 250
Initiative +6 Senses Perception +10
HP 69; Bloodied 34
AC 22; Fortitude 18; Reflex 17; Will 18
Speed 6
m Probing Strike (standard; at-will) • Psychic, Weapon
melee 1; +13 vs AC; 1d6 + 4 ; the Mummer gains the use of a Daily power of the target if the target is reduced to zero HP; an encounter power if it is bloodied; or an at will power.
Mirror Stance (immediate reaction; at-will)
Trigger: An enemy shifts or moves away from an adjacent square; The Balseraph Mummer shifts two squares and the target is marked.
Perfect Mimicry (standard; encounter)
recharges when the Balserah Mummer makes a Probing Strike attack. +10 vs AC, or +7 otherwise. The Hit, miss, & Effects of the power are as the power gained via probing strike
Quicksilver Rapier (minor; at-will)
The Mummer's Rapier takes on the form of any other weapon or implement.