- Joined
- May 5, 2005
- Messages
- 8,954
Hello! Explain me, please, one little moment in this mod. When i played in "Archipelago Map", and i conquered enemy's continent with cities, that have harbors... And i have NO sea trade route to my capital, so there are no resources and luxuries in conquered continent.
Another moment: i founded new city on another continent, built harbor so, sea route is possible. But, when i started war with civilization on this continent, where my new city built - sea trade route is OFF!
What's wrong?
zhelezometal, thank you very much for your continuing interest in CCM.
The trade system in CCM is different to standard C3C, as the flags for seatrade and oceantrade are disabled. Since the findings of El Justo many years ago we know, that the calculation for the tradenet of big maps slows down the performance of the computers massively. As CCM is created for maps, that are much bigger than normal Civ 3 maps ( I mostly play the 256x256 random map) this chance in the rules of the tradenet are needed.
The basics for the tradenet in CCM are as following:
1. Airtrade: The palaces have the flag airtrade, so trade between capitals is possible from start, what is a nice feature in my eyes. Also some late industrial SWs that need strategic resources in their city radius have this flag. These SWs are especially precious as they are allowing the trade of resources between continents that are not connected by coastal waters.
Airports in CCM don´t have the airtrade option as this would slow down the pc calculations too much.
2. Seatrade: Only the coastal seatrade flag is enabled in CCM. There is no trade over sea- and ocean tiles, what speeds up the game on big maps. If you need a resource on an island or a continent that is not connected to your capital via coastal waters, you only have two options:
a) You create one of these SWs in city radius on that island or continent, that connects that resource (and all other cities on that island / continent that are connected to the city holding that SW via roads) with your capital via airtrade.
b) You build a road linking to the tradenet of another civ, that is in peace with you, so you can use the airtrade-flag of the palace of that other civ to your capital.
This only works, if you are in peace with that civ. So declaring a war to such a civ can be a tough decision, as it may cut down your home continent from a resource that you need.
3. Landtrade works as in normal Civ 3.
sorry for my russian english, yet.
zhelezometal, your Russian English is as good as my German English. It must not be English English