It's a fairly simple point. people want to play in the game, read other people's posts and interact with them. There isn't anything suspicious about peoples motives there.
However, your statement is that the player restrictions is because you think that they are spies for other teams, as per Cav scout:
But i fear the temptation to gain access to another site's private forum might just be too great considering the scope of this MTDG.
Now, this explicitly states that you think your competitors will cheat, by creating new logins on CFC, and joining the CFC team. So to stop this from occurring you are stopping new posters from joining this team.
Hence, you do not trust your competitors.
But you are still going to play the game, and these competitors whom you do not trust will have other opportunities to cheat, for example pre-game agreements. You are not able to stop any of these with current rules, nor with an admin, but this is a tangential issue, and not the one that I am posting about.
This rule then has the effect of stopping new posters from joining the game.
There are precisely 2 options here. Accept that you are playing with people who can cheat, and trust them not to, or not play. Because if someone wants to cheat they will do, and creating this rule isn't going to stop it.
It was strange coincidence that the same day when at RB was discussed possible spying on other teams and you wrote at RB that "CFC will accept anyone", we got 2-3 absolutely new CFC accounts signing up to be part of CFC team talking nonsenses like "we are here to see how CFC will beat all the other teams" WTF!?! You guys never registered at CFC, but you are well informed that there is a MTDG organized and you know who the other participants are and you wait to see CFC (which you never cared for till now to ever register) to beat the other teams?
There isn't anything suspicious about this at all. A bunch of lurkers on RB have lurked games without creating logins, because they haven't had to, to lurk the games there. Then you come along and create a thread in the main forum saying there is a new demogame starting, and would RB like to play in it. So you informed the lurkers there is a game starting in the first place! RB creates a private forum that these lurkers can't see, they create logins and ask to join so they can lurk. Straightforward motives there.
Then, one week later RB publicly decides to not let any new players join, and I say on that day that CFC will take new players. The lurkers read my post then come over here and ask to play, because they want to play in the game, and
RB won't take them.
The fact is that the lurkers didn't ask to join this team until RB refused them: they didn't try to join multiple teams, they haven't tried to cheat, and AFAICT, they have been perfectly respectable.
Please, Krill, let us handle our team as we wish. AFAIK you are not even participating in the game, so I don't see the need for you to return every now and then writing things that appear to be for no other purpose than sowing discord?
Um, you a mod? I didn't think so.
You seem to misunderstand why I'm posting here. You seem to think I want you to have a bad time and a bad game. Actually, it's the opposite, I want you all to have a good game so there will be a next time for demogames, so I might play in that one. I'm not playing in this one for many reasons, and yes, one of those reasons is that I do not want to play on these settings. That has no effect whatsoever on why I've posted here in the last 2 weeks: I'd have made the same posts if I'd have played on any of the teams. All the posts have been about the same thing: stopping new players from joining the game, and lack of player trust in each other, and both centred on the same issue. Ultimately I have no control over either of these, but the issue does need highlighting and for everyone in hte game to reflect on what they can do to control these thoughts, because they are a very real potential problem as the game progresses.
A good example is what happened with Memphus, and how that caused that game to unravel. All because of a lack of trust in each other.