Changes In Combat for G&K

Ogenvi

Chieftain
Joined
Mar 23, 2011
Messages
66
This mod only modifies the resource requirements for the units and the units strength, and it is only compatible with the expansion Gods & Kings (The main modified units are the most modern). Changes:

· Strength:

- Helicopter Strength increased by 80 (was 60)
- Marine and Paratrooper strength increased by 75 (was 65)
- Normal Tank strength increased by 75 (was 70)
- All Cavalry units strength increased by 38 (was 34)
- Destroyer strength increased by 60 (was 55)
- Submarine strength increased by 40 (was 35)
- Nuclear submarine strength increased by 55 (was 50)
- Battleship strength increased by 80 (was 55)
- Battleship ranged strength increased by 100 (was 65)
- Missile Cruiser strength decreased by 75 (was 80)
- Frigate strength increased by 30 (was 25)
- Frigate ranged strength increased by 32 (was 30)
- English Frigate strength increased by 32 (was 30)
- English Frigate ranged strength increased by 36 (was 35)
- All Privateer units strength increased by 30 (was 25)

· Resources:

- Battleship now needs 1 Iron
- Missile Cruiser now needs 1 Aluminum and 1 Oil
- Modern Armor now needs 1 Oil
- Destroyer now needs 1 Oil
- Mech now needs 1 Iron and 2 Uranium (AI abuses the Mech quantity in the game)

(Thanks to Whoward69 :D)
 

Attachments

  • Changes In Combat for Gods and Kings (v 1).civ5mod
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