City growth, food, population, etc have all had the same functionality in every Civ game to date.
This system works, but is it realistic?. In reality a civilization population does not get bigger because of food.
So I'd like to know what people's thoughts are on this system and how you would go about expanding/improving it. Or maybe your happy with it.
Civ has 1 food type which represents all food in the city, maybe a city should represent all food types, maybe having multiple food types will increase health.
Should a city have real population numbers, instead of a city size. You would of course need to use that population to work the city, build units, improvements, wonders etc.
Any way, just some of my thoughts. I would love to hear what other people think.
Jimmy.
This system works, but is it realistic?. In reality a civilization population does not get bigger because of food.
So I'd like to know what people's thoughts are on this system and how you would go about expanding/improving it. Or maybe your happy with it.
Civ has 1 food type which represents all food in the city, maybe a city should represent all food types, maybe having multiple food types will increase health.
Should a city have real population numbers, instead of a city size. You would of course need to use that population to work the city, build units, improvements, wonders etc.
Any way, just some of my thoughts. I would love to hear what other people think.
Jimmy.