Lord_Hill
Prince
There was a question in a previous thread 'what is the last release of Civ 1' which got me thinking, we all know about the various graphical and UI changes that the console and home PC ports made, but has anyone ever had a look at the underlying mechanics? So I'm thinking of things like:
-whether the DOS v1 or v3 happiness model is used
-whether the 'all units get their turns back if you save in the middle of a turn' bug is present,
-can you play on past retirement
The ports I've got working so far are DOS (of course), Windows, Mac (256 colour, didn't bother with black & white), Amiga ECS (but not AGA), Atari ST, PC-98, SNES, PSX, Saturn and CivNet, which is pretty much all of them.
I'm also interested in patch versions and what changed. Mac certainly had a few patches, as did Amiga (at the very least there's the ECS version that most people had and the fancy full colour AGA version).
The general strategy will be to play each port, probably using a despotic chariot rush strategy plus lots of cities to try and force some very unhappy citizens to show up. Of course, if you're a die hard SNES or PC-98 fan and you know the answer to some of these questions, please chime in! I'll post here from time to time as to how I'm getting on.
-whether the DOS v1 or v3 happiness model is used
-whether the 'all units get their turns back if you save in the middle of a turn' bug is present,
-can you play on past retirement
The ports I've got working so far are DOS (of course), Windows, Mac (256 colour, didn't bother with black & white), Amiga ECS (but not AGA), Atari ST, PC-98, SNES, PSX, Saturn and CivNet, which is pretty much all of them.
I'm also interested in patch versions and what changed. Mac certainly had a few patches, as did Amiga (at the very least there's the ECS version that most people had and the fancy full colour AGA version).
The general strategy will be to play each port, probably using a despotic chariot rush strategy plus lots of cities to try and force some very unhappy citizens to show up. Of course, if you're a die hard SNES or PC-98 fan and you know the answer to some of these questions, please chime in! I'll post here from time to time as to how I'm getting on.