phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
Project and Development Forums. Unofficial Patches.This may sound silly, but can we have a list of all the found bugs so far in 3.19
Project and Development Forums. Unofficial Patches.This may sound silly, but can we have a list of all the found bugs so far in 3.19
I had really hoped that if a new patch came out they'd restore tanks to their former glory. Looks like that isn't the case. Too bad, looks like I'll keep playing with 3.02.
- Fixed map generator bug for water starts
I noticed the map type option "Lows_Random_Maps_3_0" for the first time after I had installed the new patch.
I like that script, but I wondered how exactly it works and whether it truly generates maps or is just a meta-script that combines several other scripts (like pangäa, fractal and islands).
You can certainly do that in 3.19. In fact, I never knew the option had been disabled in any patch?Does anyone know if you can declare war via world builder???
I used to love making the AI's declare war on me or even each other. This was taken out a few patches ago and I want to know whether it has been reinstated?
I think the main post should be updated with the relevant info thats been disseminated throughout these 19 pages.
IE:
- Most (extensive) mods are incompatible with 3.19, check the relevant Mod's thread for details.
- Save Games are generally compatible 3.17 to 3.19
- the /altroot issue mentioned by Ruff_HI
- BBAI has fixed the "bugs" of 3.19 and has been released.
- *EmperorFool's note that you now can examine cities after capture, before choosing what to do with it.
* I also believe BBAI or BULL will be fixing the inconsistency that when you capture a city by Culture expansion, you don't get to examine the city.
Öjevind Lång;8185776 said:Add to that:
[*] After having captured a city you, are now given the choice to view the city screen before deciding whether to keep or raze the city.
Will the mods that came with the game be affected by this patch or do I have to look for them?
[LIST]
[*]Code Breaker (improved C3I & logistics)
[*]Anti Tank Gun (early artillery)
[*]Tank Destroyer (tank guns & destroyers)
[*]Chiang Kai-shek added
[*]USSR invades Poland! (fortnight 2 September 1939)
[*]UU graphics (most, some units don't have any)
[*]Captured cities gain 500 culture
[*]Settlers for "Open Play" mode & random maps
[*]Can now play random maps & pre-made maps
[*]BtS events converted to RtW
[*]Can now play ALL nations
[*]Moved intro text before Dawn of Man (instead of turn 1)
[*]Moved mode chooser to turn 1 (instead of turn 2)
[*]Infantry get bonus versus siege units
[*]Siege get bonus versus armor
[*]Armor get no bonus versus other types
[*]Anti Air get bonus versus air
[*]Iberia now called Nationalist Iberia
[*]China now called Peoples Republic of China
[*]Unit costs (EG: tanks more expense)
[*]PzIV's slightly nerfed
[*]Cavalry moves = 3 (was 2)
[*]Medium Tanks moves = 3 (was 4)
[*]Broadcast towers gives loads of espionage benefits now (and generate Great Spys)
[*]Bitter Winter affected area increased (as intended originally, but with turn-speed slowdown)
[*]Nations don't speak American any longer, speak their language (or closest)
[*]Great People from the era
[*]Bombers no longer carry units
[*]City/colony/distance maintenance costs reduced
[*]Finland-German open borders for Continuation War
[*]War Weariness nerfed
[*]Tweaked artillery bombardment
[*]AI will build a lot more fighters
[*]English infantry now Commonwealth infantry
[*]AI more aggressive and handles naval invasions
[*]Paras and Marines strength to 20
[*]Fascist industry now supports 100 units
[*]Spies now invisible (including GS)
[*]Sea trade routes fixed (oil fix)
[*]People's Republic of China now Republic of China (with correct flag)
[*]BF-109 fighter now before FW-190
[*]Chairman Zedong now Chairman Mao
[*]Anti Air units can now be put into Interception mode correctly
[*]Anti Air units can no longer bombard
[*]Destroyers cannot bombard
[*]Winter terrains fixed
[*]All processes now convert production at a rate of 100%
[*]Spelling/grammar mistakes
[*]Losing ability to build nukes fixed
[*]AI Airbombing (AI will now actually factory and civil bomb!)
[/LIST]
1. Fixed the graphics bug on Caerbulin's Assassin form.
2. The Doviello won't surrender if Lugh is alive.
3. Converted to the new DeclareWar func.
4. Converted to the new Civ4TerrainPlaneInfos.xml.