"Majority Religion" is what I think the code uses now.Ancestor Veneration doesn't give faith for following pantheon
or newerWait. This update only works w VP 3.8?
That's cuz that code uses old base civ5 code so it's added as (From Policies)Codified Law doesn't give +1 culture to WW.
Name | Prerequisite | Specialist | Bonus |
Labor Association | Industrialization | 1 Engineer Slot | 2 Specialist in this City no longer produces Unhappiness from Urbanization. +1 Gold from Workshops. |
Credit Union | Replaceable Parts | 1 Merchant Slot | +1 Gold from Banks. -5% Base Building Maintenance in all Cities. |
Science Institution | Atomic Theory | 1 Scientist Slot | +1 Gold from Research Labs. +5% Great People Generation Rate in all Cities. |
Civil Department | Telecommunications | 1 Civil Servant Slot | +1 Gold from Wire Service. +1 World Congress Delegate. |
Publician's Office | Currency + Caravansary | - | -33% Discount on Tile Purchases in this City. -10% Base Building Maintenance in all Cities. |
VP 4 most likely broke things and I'm not involved at the moment to fix things.Hej, was just having some fun with 4.2.7, and i noticed:
Ancestor Veneration
"Cities following your Majority Religion produce +2 Faith. Unlocks the faith purchase of Altars. These buildings produce +1 Border Growth Point and Faith. They additionally produce +10% Faith and +1 Tourism when active."
"Cities following your Majority Religion produce +2 Faith"
Seems Not working
"They additionally produce +10% Faith"
I didn't saw +10% in the faith summary
Celebrity Worship
"Unlock the constructions of Idols. These buildings produce +1 Golden Age Point. They additionally produce +3 Culture, +2 Tourism, and +1 Happiness when active. +2 Culture to Holy Sites and Landmarks."
"They additionally produce +3 Culture, +2 Tourism, and +1 Happiness when active"
Idol showed to only give you +1 GAP.
Last time i played and saw Idol it was clearly said it give +1 Happiness, so forgive me i didn't had patience to build it, it was crazy expensive, and you cant invest in it
Maybe it was only description issue, but i doubt that.
And i wasnt able to build below buildings, especially missed, building maintenance one
Name Prerequisite Specialist Bonus Labor Association Industrialization 1 Engineer Slot 2 Specialist in this City no longer produces Unhappiness from Urbanization. +1 Gold from Workshops. Credit Union Replaceable Parts 1 Merchant Slot +1 Gold from Banks. -5% Base Building Maintenance in all Cities. Science Institution Atomic Theory 1 Scientist Slot +1 Gold from Research Labs. +5% Great People Generation Rate in all Cities. Civil Department Telecommunications 1 Civil Servant Slot +1 Gold from Wire Service. +1 World Congress Delegate. Publician's Office Currency + Caravansary - -33% Discount on Tile Purchases in this City. -10% Base Building Maintenance in all Cities.
No problem, i know 4.0 is a big thing, just wanted to keep the info while its freshVP 4 most likely broke things and I'm not involved at the moment to fix things.
noIs this savegame compatible?
I had identical message and dunno what to think about it.What does it mean when it says Effects of an Event have worn off: Bureaucracy? Do I need to reenact it to have the effects refreshed?
That's not good... I wonder if it affects AIs too.I had identical message and dunno what to think about it.
Don't know if it's connected but trying a new game from Industrial era, after few turns my extra Laborers from Bureaucracy mysteriously disappeared.
Loaded the game again from turn 1 and in turn 3 Laborers doubled from 7 to 14.
Edit: After further testing it seems extra 7 Laborers appeared in the turn when I used my Pioneer to settle my first colony.
Next turn, second colony and ANOTHER 7 Laborers appeared, making it triple...