Marshall Thomas
King
- Joined
- Dec 11, 2005
- Messages
- 700
I'm in a situation that I'd imagine is quite common: playing on a huge, continents map with 17 civs. Around 1300AD, I discover a civ (in this case Korea) on an over-seas continent which is way ahead in tech, wonders and army size.
The only thing that's not in first place for them is their number of cities (they have about 7 cities -which is just one more than the average civ in this game). So they haven't been on a conquering spree. Their modest size may be my one hope for preventing them from victory.
So what can I do to prevent them from winning? An outright attack is out of the question any time soon; not only because of relative army/navy strength, but also because I'm about as far away from them as is geographically possible.
The World Congress has just been founded and for my first resolution proposal I'm voting for an embargo of Korea. Just how effective this could be, I don't know. What are the most effective things I can do to slow down Korea through The World Congress? Do these measures actually make a difference to a powerful AI? Also: should I denounce them immediately?
I'm playing on emperor difficulty, but with this mod: http://forums.civfanatics.com/showthread.php?t=504220, which makes emperor considerably more difficult; but in a different way than immortal or deity (in a more interesting, less confined way -in my opinion).
As I mention above, my main hope lies in the fact that Korea isn't the largest civ... yet. I fear that if their neighbors recognize the threat and attack, that Korea could become large quickly.
I'm sure that dealing with over-seas run-aways is a very common problem. With the mod I'm using, which makes the game less of a game of "catch up" and gives more AI bonuses (mainly per-era to science) as time advances, I'm not sure that my cause has a chance.
What advice can you offer? Thanks in advance.
The only thing that's not in first place for them is their number of cities (they have about 7 cities -which is just one more than the average civ in this game). So they haven't been on a conquering spree. Their modest size may be my one hope for preventing them from victory.
So what can I do to prevent them from winning? An outright attack is out of the question any time soon; not only because of relative army/navy strength, but also because I'm about as far away from them as is geographically possible.
The World Congress has just been founded and for my first resolution proposal I'm voting for an embargo of Korea. Just how effective this could be, I don't know. What are the most effective things I can do to slow down Korea through The World Congress? Do these measures actually make a difference to a powerful AI? Also: should I denounce them immediately?
I'm playing on emperor difficulty, but with this mod: http://forums.civfanatics.com/showthread.php?t=504220, which makes emperor considerably more difficult; but in a different way than immortal or deity (in a more interesting, less confined way -in my opinion).
As I mention above, my main hope lies in the fact that Korea isn't the largest civ... yet. I fear that if their neighbors recognize the threat and attack, that Korea could become large quickly.
I'm sure that dealing with over-seas run-aways is a very common problem. With the mod I'm using, which makes the game less of a game of "catch up" and gives more AI bonuses (mainly per-era to science) as time advances, I'm not sure that my cause has a chance.
What advice can you offer? Thanks in advance.