LuuCkyJaa
Chieftain
MiniMe,
Thanks for your advice. Hopefully, I'll get it right in the next spoiler.
James
Thanks for your advice. Hopefully, I'll get it right in the next spoiler.
James
The width of a post, and any replies, seems to be impacted by the width of any images you include. Reduce the your image size to 800 (width) or less. If you are using Paint to get your screen captures from a 1024x768 game resolution, scaling the image by 75% seems to work fine.LuuCkyJaa said:ainwood,
What did I do wrong when posting my timeline? It shows up in my browser much wider (and less easily readable) than the other posts. I hit "post reply" and copied-and-pasted the text from my WP program.
dmanakho said:Before i would always build bunch of swords, but after the latest SG i realised the power of horses and all games i play now i build horses instead of swords.
I truly believe that hordes of horses are more effective than swordsmen and have better upgrade possibilities.
Cryspen said:While normally I just place cities in the first decent spot I see, I decided I would try out this new fangled 'ring pattern' that I had read about online here.
Welcome to CFC!NeMeSiS_BE said:Hi, pretty new to the Game of the month - only found this fantastic website last month... should have had it like years ago ;-)
WackenOpenAir said:Looking at these openings, i have a question to those who have 16/17 cities at 1000BC, hopefully opening some discussion.
I have build settlers only from my settler factory, and workers mostly from my other cities with granaries to give my remaining cities the opportunity to grow.
At 1000BC, i only have 12 cities, but with 44 total population vs 30 pop in darkness' 17 cities for example.
The difference is that you invest more in future growth by building settlers from your non settler factory cities as well.
The more you invest, the later your cities start growing tall and production will rise, but the bigger the production can be in the end.
On deity/sid, the amount of investment is mostly decided by what the AI lets you get away with (due to available ground and your lack of defence)
I don't have experience with the lower difficulties, but i would expect it not to be optimal to invest as much as the AI allows you. The AI is so weak, i would guess you can finish them off earlier if you make a lower investment. On the other hand, i could say the higher OCN favors a bigger investment on these difficulty levels.
So, i ask you to explain your reasoning behind your investment strategy on lower difficulty levels since i have very little experience with that.
(I started playing deity right away, and still stand by my oppinion that if you want to beat deity, you should not start at lower difficulties because it's just a different game at lower levels)
PS: I just explained my philosophy behind my strategy, i am not trying to convince anyone it is good or even better, i know you guys are top finishers in the gotm's. Thats why i ask you about your strategies.
Darkness said:This could be quite an interesting debate...
Since you compared your game to mine, I'll answer as much as I can.
I build most of my settlers from my settler factory. Two cities were set to a specialized build (one had barracks, so it was pumping out Javelin Throwers. This did me no good though, since I didn't acquire a single barbarian slave. The other was doing a great wonder, can't tell which one in this spoiler, but I was succesful ). All the other cities were building workers and settlers as fast as they could.
Now to the why of my strategy:
to keep most Because I always go for republic ASAP happyness is an issue early on. I tend my cities relatively small to keep the luxury slider as low as possible (fast research) and because I always want to have a lot of workers, who IMHO are the most vital unit in the game! Most of my cities started to grow early on in the MA, because by then my peaceful expansion was over and I had enough workers.
IMHO it is always cheaper to expand as much as is reasonably possible, than to conquer other nations in the start. The real point is where peaceful expansion becomes more expensive (long settler treks, etcetera), that's when I usually switch towards a more aggressive approach.
WackenOpenAir said:Looking at these openings, i have a question to those who have 16/17 cities at 1000BC, hopefully opening some discussion.
I have build settlers only from my settler factory, and workers mostly from my other cities with granaries to give my remaining cities the opportunity to grow.
At 1000BC, i only have 12 cities, but with 44 total population vs 30 pop in darkness' 17 cities for example.
So, i ask you to explain your reasoning behind your investment strategy on lower difficulty levels since i have very little experience with that.