pineappledan
Deity
@Gazebo has stated his intention to change how crime is calculated.
The reason for this change is that the current system, which relies only on city defence, is overly static, inflexible, and harshly punished large cities in a way which cannot be countered.
The new proposals have been:
Before posting, please give your preference for how you would like this Crime system to be implemented
The reason for this change is that the current system, which relies only on city defence, is overly static, inflexible, and harshly punished large cities in a way which cannot be countered.
The new proposals have been:
- Create a hybrid of City Defense, Food, and Production
- Create some other mix of / or / or /
- scrap Crime as a source of unhappiness entirely, and re-assess all other forms of unhappiness
- EDIT: if the system goes forward without the inclusion of defence, then the system will be renamed “distress”, since the yields in question will be more of a reflection of basic human survival
Before posting, please give your preference for how you would like this Crime system to be implemented
Last edited: