I'm sick of hearing people tearing down CTP without arguments. True, it was released buggy and maybe it still needed some playtesting to balance gamplay completetly: but it still blew me away. IMO, not even Civ3 compares to Civilization: Call to Power. It is definitely the best civ game I have ever played. Sid started the genre with Civ1, true. But CTP was one of those games that takes the genre and pushes it to the next level, raises it's own standards. I can't beleive how after a game like that anyone would release a civ game without space cities! Ilogical (yes, Activision included). I cannot say the same for CTP2 tho. To me, the secuel was kind of a dissapointement.
Anyway, the idea is that everyone post as short as possible good and bad things about CTP in comparison to other civ games like so:
- PUBLIC WORKS!!!
- Wages, food rations and work hours tab.
- Space cities.
- Future technologies.
- Those 0 movement tubes.
- Excelent wonders.
- Multiple units combat sistem.
- Army creation sistem.
- Many goverment types.
- A decent AI that just won't gtf out of your territory.
- Interface is 4/10 IMO.
- Units automatically loading into transports.
- Primitive diplomacy.
- No resources required for units/improvements (like Civ3).
- Lack of an official editor (like Civ3).
- Lack of unique units (like Civ3).
Anyway, the idea is that everyone post as short as possible good and bad things about CTP in comparison to other civ games like so:
- PUBLIC WORKS!!!
- Wages, food rations and work hours tab.
- Space cities.
- Future technologies.
- Those 0 movement tubes.
- Excelent wonders.
- Multiple units combat sistem.
- Army creation sistem.
- Many goverment types.
- A decent AI that just won't gtf out of your territory.
- Interface is 4/10 IMO.
- Units automatically loading into transports.
- Primitive diplomacy.
- No resources required for units/improvements (like Civ3).
- Lack of an official editor (like Civ3).
- Lack of unique units (like Civ3).