Nutty
Deity
Hi, JFD. Note that I uploaded some Galleon Reskins, if you'd like some additional embarked units for Cultural Diversity.
Hi, JFD. Note that I uploaded some Galleon Reskins, if you'd like some additional embarked units for Cultural Diversity.
I'd also love to see an "Andean" group to be honest, but I'm not sure how well it plays into division given the number of civs per group... It would be like this:
- First Nations - Yupik, Haida, Iroquois, Dene, Inuit, Blackfoot, Cree, Wabanaki, Squamish,
- Begin with a source of Improved Fur nearby.
- Tribal Americans - Cherokee, Kuhikugu, Shoshone, Sioux, Tupi, Navajo
- Begin with Archery and an Archer
- High Americans - Aztecs, Maya, Muisca,Olmecs, Zapotecs
- Begins with a Shrine
- Andean - Chimor, Inca, Nazca, Tiwanaku, Aymara, (Caral, Uru)
- Begins with an improved Farm
Of course, I understand if the split seems a bit bad because it reduces the High American group a lot. However, know that I plan to help with that by doing some more Mesoamerican civs ... The logic of the improved Farm is because all Andean civs had to develop important agricultural techniques to survive in the Andes (like the Nazca Puquious or the Huari/Incan terraced farms, or the Aymara vertical trade)
Otherwise, it can wait until I have enough civs, I will try searching for Andean splashscreens if needed... Hangman made an Andean soundtrack a while ago.
As for an embarked graphic... I'm making a Totora Reed embarked graphic for the Uru, which could seriously work for them all.
About Tribal... Well, IMO Aboriginal is worse than Tribal American because of connotations [perhaps only in Spanish though]...
Nonetheless, Reedstilt is on the hunt for a better name/grouping
While that's nice for the American civs, that still leaves the problem of Australian Aborigines / Sami.