So when reading of a strategy where u:
Build 2 Units all game
Build very few wonders
Got 1 or 2 workers
Where exactly is the point of optimising?
Ok I see me optimising this and ll obviously be 20 turns faster as other players but that doesnt change the fact that deity should (should it?) be hard and not be won easy by bad players
Oh man, I'm a bit astonished by your awesome rant.
Playing deity you can't count on wonders, with only 1 city you don't need more than 3 workers and 6 units so I don't know what kind of strategy would you expect from an OCC deity guide. I play deity OCC since Civ IV and It's been always the same (forest preserve+national park+ecology, no need for huge unit number or wonders neither).
In CIV V you optimize with:
a) City placement
b) Build Order
c) Tech path
d) Spies
e) Oxford
f) Religion
g) Cultural Policies
There are quite a lot of decissions to be made during a game.
Trying different build orders and tech paths I found a stable plan to get 220-230T wins with any Civ, looks like some kind of improvement to me.
People following this plan have been able to change T300 emperor wins for T250 deity wins, so I guess they are playing better and they learned some key concepts of the game or in your words they are not "bad players" anymore.
I got a 202 win due to RA exploit which I didn't want to explore (something related with accumulated beakers, techs queued and few RAs hitting the same turn on cheap tech.) Other than that I can't see other ways to get a faster win.
If obviously you would be 20 turns faster I'd be glad to learn from your highness.
Military rushes with key techs have been always an option for "bad players" to get deity wins if they knew how to do it so I don't understand why suddenly winning OCC means deity is a joke and that everything comes from RA exploit. As I said pre-G&K it was way easier and faster burning GS and with a RA mechanic a lot more exploitable.
I know you from GOTM and other posts so I know you are not a crazy troll but I don't really understand the point you are trying to make here.