fredmeister
Chieftain
- Joined
- Jan 3, 2009
- Messages
- 20
E.g. If I set victory conditions to military ones (occupation / domination) will the AI be more offensive compared having all victory conditions switched on?
Not necessarily. In the post above, I clarified it a little more. But in answer to this question, if the spaceship victory was turned off, the AI may try building the UN first and vote you out. If Culture hasn't been turned off, you may lose that way (see the emperor 20K game in the Stories forum, -Sumeria-). If spaceship, diplomacy, and culture are turned off, then the AI will have no need for the Modern Age (unless it wants to build MIs and MAs. So it will have more gold to spend on units. If the AI gets a military advantage, what does it normally do?That's an interesting question. I usually play with the default set of victory conditions enabled, and I often see AI teching away, towards spaceship parts.
If the program code for the AI checks that spaceship victory is switched off, does it build more units than it would usually?
Probably.Are they more likely to start wars?
Probably not.Or would they just sit back, expand a little, and hope for domination or histographic?
Always, unless you have culture turned off.Does the AI ever actively pursue a cultural victory?