Xiao Xiong
Prince
- Joined
- Oct 15, 2009
- Messages
- 480
Ideology is an interesting mechanic, but it seems to me it comes too late in the game. I am mostly talking about in a game play sense, but I think you could make a historic argument for it as well.
It seems to me that you should have to pick an ideology when you get astronomy, so that there are natural alliances formed perhaps even before you have met everybody.
Also...
Would be interesting if the city states had ideologies of their own that determined how expensive it is to ally them and how rapidly influence decayed.
Anyway by the time I get an ideology I usually already know whether I am going to win or lose. I am either nailing shut coffins then or desperately trying to figure a way to make a come back.
It seems to me that you should have to pick an ideology when you get astronomy, so that there are natural alliances formed perhaps even before you have met everybody.
Also...
Would be interesting if the city states had ideologies of their own that determined how expensive it is to ally them and how rapidly influence decayed.
Anyway by the time I get an ideology I usually already know whether I am going to win or lose. I am either nailing shut coffins then or desperately trying to figure a way to make a come back.