The way I read Sullas walkthrough and most of the Civ V critiscism, I was left with a feeling that these people had played Civ IV too much. Played it to death more or less, and realising that their refined strategies for winning high levels Civ IV was stomping Civ V, thus not giving them any reason to repeat the whole process again.
For instance, I think the developers noticed how ICS was being used in Civ IV and they said, okay, lets make the Maritime States so that they support this strategy.
But Sulla didn't recognise this, he thought it a mistake and an oversight. Because he had played Civ IV to death and wanted something else, not something accomodating his tactics and thus making them easier for him.
In this way, I also felt he came out way too negative, and saw himself angered at a game that wasn't going to challenge him, but was aimed to let new people pick up the tactics Civ IV players had refined. It read for me between the lines, someone who was not criticising Civ V, but someone who was dead tired of Civ IV.
Now after we have seen the "vets" take the game apart more or less with different kinds of spearheading, we are beginning to see people pick up the challenge of more "normalised" games of multifacetted approaches and strategies.
Me I played the GOTM3 from here for instance. I made 4 cities going for a cultural win. I din't settle on the marble, I didn't horsemen rush, I didn't conquer my continent ASAP. I didn't make puppets out of everything. I rased a city cause they don't war declare you if theres abit of space. I used Great Generals to set up Citadels.
Great Scientists to make Academys instead of jumping into eras.
And I played a competitive game on King level that had me engaged and busy as a bee.
Now if you settle on marble, horsemen rush yadda yadda yadda... You WILL get the damn same game every time, you chose it to be so. I can accept this, but I have a hard time accepting when you come here for the umpthheen time and tell us you did the exact same and the game ended the exact same, and you found this to be a very boring result. (not personally directed at Sulla, but the whole "feel" of this place)
By doing so you fail to identify the weaknesses of Civ V correctly, like the AI, the diplomacy. Instead these things just become "the last straw". And thus you end up without being able to actively make your critiscism constructive.
When I was a kid, I played Civ for months and months. I played Prince and King difficulty and was challenged. I made a friend and he played Civ too, he told me he could beat Emperor. I wanted to know how cause I couldn't. He told me you just had to rush militarilly, then leave the AI his capital. You had to build citys around his capital to fence him in and you just conquered everything that left his city.
And so he played hour after hour clicking his turns and managing his cities without any challenge left to the game whatsoever. Why did he enjoy it? Cause we were kids I guess. And he was beating Emperor. I kept playing my own game though.
And I can't help but feel this is somehow the same scenario going on here. They have improved the AI, will work on Diplo, we are starting to see what really flawed the launch, and starting too see the game come through. But I suspect those fencing the AI in on Emperor level will never see it...