Thunderbrd
C2C War Dog
I'm looking to create a duplication of the resources code minus any need for map references. The intention is to make a 'Goods' category of bonuses that interacts with coroporations and prerequisites and trade, much like resources do, but that do not have any application on maps. This can certainly be done as it is already, by adding them in to the resources list. BUT we're pressing the limitations of that list with too many and as a result, I'd like to create a whole nother category of objects.
I figure I can go through and mostly copy the coding where resources are concerned, but I thought I'd first ask the community for some advice and guidance. Maybe we can pool our experiences to make sure no missteps are made in this process.
I figure I can go through and mostly copy the coding where resources are concerned, but I thought I'd first ask the community for some advice and guidance. Maybe we can pool our experiences to make sure no missteps are made in this process.