The barbs now send out scout units and then if they get back they spawn right near your border. They're also apparently smarter. The new early era diplomacy has also been more switched towards war, we still don't know too much about how exactly this works but I imagine the AI will be more aggressive in the early stages.
In V unless you have a known warmonger right on your doorstep or you have a few barb camps close by you can usually afford to put defence on the back burner and prioritise other things in the early game. You can often get away with leaving your cities and workers undefended too whilst your warrior(s) help explore a fair way away.
Now I think defence will be much more important and interesting. The barbs certainly seem buffed, which is nice because they were a bit rubbish in V. Pillaged tiles will have more of an impact too because workers aka builders are now finite and having to repair a tile, and certainly 2 or 3 or even more, is a much bigger waste of your resources than it was before.
If Firaxis have deliberately chosen to make the early game more of a defensive challenge, and I certainly think there's reason to believe they have, we can probably expect other things too. Maybe city bombardment damage or range has been nerfed for example.
It should be much more interesting now and this is one of the things that really excites me.
In V unless you have a known warmonger right on your doorstep or you have a few barb camps close by you can usually afford to put defence on the back burner and prioritise other things in the early game. You can often get away with leaving your cities and workers undefended too whilst your warrior(s) help explore a fair way away.
Now I think defence will be much more important and interesting. The barbs certainly seem buffed, which is nice because they were a bit rubbish in V. Pillaged tiles will have more of an impact too because workers aka builders are now finite and having to repair a tile, and certainly 2 or 3 or even more, is a much bigger waste of your resources than it was before.
If Firaxis have deliberately chosen to make the early game more of a defensive challenge, and I certainly think there's reason to believe they have, we can probably expect other things too. Maybe city bombardment damage or range has been nerfed for example.
It should be much more interesting now and this is one of the things that really excites me.