ruff_hi
Live 4ever! Or die trying
Well - he did it again. Why isn't this guy on our R&D team? Better yet - why don't we strong arm him into learning python so he can answer his own needs!
This looks pretty interesting. Apart from the BFC graphic, couldn't all of these items be handled with flags? I note that EF mentioned Dresden's event flags ...
So, Dresden has worked out how to add flags using python. So, we just store all this stuff and create a hot key to toggle the strategy layer (ie lots of flags) on and off. Easy! You toggle into the strategy layer, get a big fat statement along the top 'Strategy layer' or remove the interface (Alt-I like), add flags for what ever you want to add, hit the toggle and flags go away, interface comes back ... on you go.
Just have to figure out how to do the BFC. Is this somehow linked to settles only? In xml unit info?
Edit: if (when) we do this - we should make it a stand along mod so everyone can add it to their mods.
Revamped Strategy Layer: The Holy Grail of BUG Mod features, so shrouded in distilled awesome that I had resigned myself to its impossibility. The strategy layer as-is sucks. No, that's being generous: it's the crowning embarrassment of the Civ franchise. The most sophisticated strategy game in computer history offers a strategy layer that can't be viewed in combination with resource flagging, can't be viewed zoomed-in, has a cloud layer obscuring everything by default and provides a single crayon for your planning. Here is what I would step over my own mother to see:
- a city BFC shape that you can plop down in the strategy layer, for in-game dot-mapping. That hashed BFC overlay that appears when you select a Settler would be perfect.
- little tokens you can drop on tiles to identify things like which forests you want to save for lumbermills, or farms you want to switch to watermills, or blockade points for military invasion, etc. These tokens could be as simple as circles with the letters of the alphabet in them, leaving remembering what means what to the player.
- the ability to hide the strategy layer when you don't need it
- the ability to flag resources (Ctrl-R) while in the strategy layer
- the ability to zoom in with the strategy layer active
This looks pretty interesting. Apart from the BFC graphic, couldn't all of these items be handled with flags? I note that EF mentioned Dresden's event flags ...
Spoiler link to event flags :
I really wish someone would add Event Signs to BUG. Anyone up for this? It would be really easy to add it to the new BUG core and would providea guinea pigvaluable modder feedback on the new process.
Just have to figure out how to do the BFC. Is this somehow linked to settles only? In xml unit info?
Edit: if (when) we do this - we should make it a stand along mod so everyone can add it to their mods.