AspyrRyan
Prince
Can Mac users participate in the Beta?
The Mac version of the patch is not available for beta testing.
Can Mac users participate in the Beta?
No, this is essentially a worker action for them. Your Samurai embarks, moves to an improvable sea resource, and then a worker action appears allowing you to create a fishing boat. You can do this with as many sea resources as you have within your borders.
You actually do sacrifice bombers. Since, until airports, you can only have six air units per city, and ten with airports, building a zero means that you lose a slot that could have been used for a bomber.
It's available now for testing. Check out the sticky at the top of the forum.
The AI makes great use of the piety tree. Until they change the priority of the AI choosing tradition or liberty, any buffs to piety could still make the AI chose that even more. Can't have both - buffs/nerfs without re-priortization.
samurai build fishing boats? ...... other than that solid patch!
It's available now for testing. Check out the sticky at the top of the forum.
Yeah, I like the change as well - ocean starts almost always have one, two or three workable sea resources near them, and they're very good tiles already, meaning that you get +1-3 culture just from a getting to sailing and making a workboat on tiles you'd be working anyway. That's basically a pantheon belief that stays forever for you right there.
Germany: Added the Hanse unique building (Replaces Bank, includes Bank bonuses, and +5% Production per City-State Trade Route across your civilization, not just cities that have a Hanse).
I don't really understand this wording can someone please help clarify it? So if I have 5 cities and 4 trade routes going to city states and Berlin builds the hanse all 5 cities get a 20% production bonus? That seems weird to more why would cities without the hanse get the bonus?
No, if you have 5 trade routes with CS, each city with a Hanse will get 25% (5 trade routes x 5%). So a 25% boost in those cities. Number of cities and number of Hanses is irrelevant.... Am I interpreting the new German UB correctly? With 10 cities with a Hanse in each, the bonus would be +50% production per CS trade route??? It can't work that way, it'd be the most op thing anywhere ever.
Are you sure? It says that a city doesn't even need a Hanse to benefit from the bonus:No, if you have 5 trade routes with CS, each city with a Hanse will get 25% (5 trade routes x 5%). So a 25% boost in those cities. Number of cities and number of Hanses is irrelevant.
So you could just build a single Hanse to get the bonus everywhere? I guess I'd have to see it in action to clear this confusion...+5% Production per City-State Trade Route across your civilization, not just cities that have a Hanse