I'm sure you're all excited to hear about the new update that rolled around a week ago? After some diligent playing I've noticed a two huge changes that have completely reshaped warfare.
These two updates make cavalry exceedingly powerful. Dust those lancers off, because horsemen just got a new spot in combat! With a combination of hit and run tactics, 4 movements points, and a new reservoir of health cavalry have become a force to be reckoned with.
After some testing of this new horseman force on Immortal I've found it very potent and it has replaced my previous forms of warfare.
So what do you all think about cavalry after the update? I'd like to hear from your recent conquests.
- Pillaging grants +25 health
- And cavalry can move after attacking
These two updates make cavalry exceedingly powerful. Dust those lancers off, because horsemen just got a new spot in combat! With a combination of hit and run tactics, 4 movements points, and a new reservoir of health cavalry have become a force to be reckoned with.
After some testing of this new horseman force on Immortal I've found it very potent and it has replaced my previous forms of warfare.
So what do you all think about cavalry after the update? I'd like to hear from your recent conquests.