I think now is a great opportunity to resume discussion on our overall strategy concerning diplomacy. Everyone recognizes how important diplomacy is, but we have different opinions on the best way to get our desired diplomatic results, so let's figure out how we want to run our foreign policy!
I definitely think everyone should get a say in our overall foreign policy and our agreements with individual teams, but our first course of action should be to get a
Team of Ambassadors together who will focus on this.
Diplomats/Ambassadors:
Caledorn
Bowsling (UniversCiv & Civfr)
Talonschild
2metraninja (WPC & Apolyton)
socralynnek (Civilized.de?)
Responsibilies:
Contacting the other teams. Drafting diplomatic missives.
This is from a long while back when we were still trying to determine what official positions we wanted to create, and were taking names to guage interest. Things have probably changed by now, but it's a good starting point. That list includes an ambassador for each team except Spanish Poly (Caledorn volunteered to lead our talks with them since he has a good rapport from the warm-up game), RB (who we're talking with right now, and Caledorn has taken lead responsibility) and CivPlayers (does anyone have an existing relationship with them? Maybe Talonschild wants to pick this one up?).
The next thing I think we need to figure out is our
Overall Diplo Strategy. Amazon had a very successful and consistent strategy in the last game to create lobsided alliances with the majority of the teams in their alliance. Do we want to aim for something similar here? Do we want to try to make friends with everyone? Do we prefer to establish a few close partnerships and hold those above anyone else? Do we decide who we want to war with, and then focus diplomacy on getting other teams to go against our #1 enemy? Lots of options here.
We should also figure out some
Guidelines our ambassadors can follow. Are we ok with throwing out a NAP to turn X immediately to any team we find? Is there any information about the map, our team, or anything else that we can say right away the ambassador is allowed to give away? Are there any teams or situations we want to be more firm with, or any teams / situations we want to be more friendly and open with?
Then, we probably want to have
Contingency Plans for all the little details that might change our overall goals. For example, does it matter if we find another team's capital or if they find ours? Does our strategy change if we run into an exploring unit in the wilderness? What if it is a scout, or a UU, or a Chariot?
I'm not suggesting we vote and try to get specific answers here, but just start a discussion so we can get a better sense of the thoughts and opinions of the team. Obviously, everything will change when we actually meet another team and can start discussing details in more concrete terms, but the more we can agree on beforehand, the smoother things will go when we actually meet more teams.