ruff_hi
Live 4ever! Or die trying
Sorry I haven't progressed this much lately - RL study / work / relationships / dog walks (not in priority order ) have to take precedence over civ.
I've been thinking about the PLE filters (show only air units, show only healthy units, etc) and I think that we can still do this to some degree while maintaining the generic civ4 selection process. I was thinking that we could do one of the following:
I've been thinking about the PLE filters (show only air units, show only healthy units, etc) and I think that we can still do this to some degree while maintaining the generic civ4 selection process. I was thinking that we could do one of the following:
- grey out any unit that doesn't pass the filter (similar to a an AIs unit)
- completely leave the slot for a unit that doesn't pass the filter blank
- pulse (similar to suggested worker actions) units that do pass the filter
- remove the unit icon but put a light green box there (the same as the promo frame) for units that don't pass the filter