Interestingly, during my first attempt, I got un-named cities in the middle. IE one city would be unnamed, then the next would be named. But I was getting city names from a bunch of different civs too. Is that maybe because the Mongols conquered so much of the world? In any case, it varies, I think. Some civs have more names than others before they run out... if I recall. It's somewhere between 80-120 or so usually. In my first attempt, which I won't finish in time for this gauntlet, I settled every island, and without any CS had about 174 cities. So, I think it would have been 190 total by the end. So much hate for Standard.
Finishing the game with +100 happiness is not that uncommon. It's why I always say Time games are growth-bound. However, it's really inaccurate, I think. It takes early happiness to settle fast enough to reach the growth limit. You could compensate by taking growth beliefs, but I believe that's only an effective strategy on Settler-Warlord.
I started over, and my 2nd attempt won't finish in time for the Gauntlet. I'll probably play it at my leisure over time. Much better start this time. Finished building World's Fair on t267. (which was slightly delayed because I was still building Broadcast Towers when the vote came up)
I have 28 policies (including 6 free ones from Oracle, SoL, SOH, Ideology and WF) and I'm earning 1620 cpt during the fair, with 9 cities. (2 puppeted)
I made one big screw up in this game: Attila's Court had 2 turns remaining on Hotel, and completed it in 1 instead because of growing. However, it remains puppeted and has yet to place a single culture building, so *for now*, I'm still at zero tourism. There are no landmarks in that city's borders, so I may keep it, because I don't *really* need culture buildings once the expansion starts. Or I may trade it for Assur, which is Attila's current capital.
I didn't have the sheer hammers necessary for the "plant 10 cities at the start of World's Fair" idea. All those settlers and archaeologists... I barely had time to get broadcast towers up. I put off research labs 40 turns as a result. (I think I hit plastics on t215)
So, in retrospect I don't really think that mass expansion landmark plan is valid. Also, New Deal is 2 extra policies, because you need another lvl1 in Freedom. I did some math and estimated that New Deal would earn roughly 12000 culture, so you basically break even... you use two policies to get two extra policies. (8cpt/landmark, 20 turns + 8 turns/GW, 10 GW, 16 landmarks = 16*8*100 = 128000)
Also, I didn't find a single cultural CS until WAY late, but there are *6* in the game. My culture more than doubled when I finally found them. I think I only had Liberty + Tradition by t160, which is terrible, but in the end, oh boy does 6 cultural CS change the game!
Had I found them earlier, I would have had 3-4 more policies. Also, part of my aforementioned mistake was forgetting to annex Attila's Court and Moscow after I finished the Intelligence Agency. As a result, I got that stupid Hotel and those cities don't have culture buildings.
I only put 1 pt in Aesthetics, and 1 in Piety, so I can't rush-buy GW, but in the end, I believe it was worth it to save the 6 policies, because I should be able to get all happiness policies by the time World's Fair is over. (t287)
Right now I'm spamming settlers, and I think t287 is early enough to finish planting all cities by t350, much better than my previous effort where I had 20 more to plant by ~t430.
Also, I think going wide early is the key, but it *really* slows down policies, much more than my previous math led me to believe. What I didn't take into account is that clearing the map early like I did means that for a LONG TIME, like 100 turns, you have lots of cities and low culture & science. It just takes a lot of time to place all those buildings, so the math on cpt and bpt is totally wrong for like 100 turns, meaning that there's a very significant penalty to going wide. But it's much better to take that penalty earlier rather than later. Still, I'd put the limit at 12 cities or so. Maybe 15 if you play it super well.
Right now I'm thinking that the winning approach is really fast warpath + multiple early cultural CS allies. Everything else is somewhat your standard turtle build-lots-of-buildings.
Also I rush-bought 2 caravel ASAP, and I think that really helped. I basically revealed the entire map long before Satellites, and that earned me 6 cultural CS allies, which like I said, for a while, more than doubled my culture rate...
If I were to start over (and I won't... I will eventually submit this as my last ever Standard Time game) I would change a few things:
1) Get a settler or 2 out to the last few luxuries I don't have, to get King Days + more CS quests.
2) With the extra policies I would have had from earlier Cultural allies, I would have taken 2 points in Piety early for the extra faith to plant more pagodas and generate a great prophet or two to spread my religion around to the rest of the world. I think this is key... you want those settlers in the new world to pick up the religion from the CS near them. I think if you manage it right, all your new cities will almost immediately convert that way. Which allows you place more cities faster.
3) Annex those last two cities faster. I delayed because of my terrible culture rate, but again, if I'd found the cultural CS earlier, it would have been a non-issue.
4) Plant cities between my capitals to create an unbroken chain of territory and make my roads cheaper/easier to protect. Attila's Court, Gao and Moscow were all out of range of my caravans, and only Moscow was coastal, but only reachable by 2 cities, and it was my last capture. As a result, it took them too long to reach size 20. (my temp cap)
Edit: So I changed my mind and went for Reformation after all, because I realized I needed to burn GS before I expanded to maximize the value of my bpt. Bought 2 GW, for a total of 9. Got 10 policies out of those GW, +3 during the fair, so now I'm somewhere around 42-43. Still need +1g/science building, but other than that, I now have every useful policy. Decided not to plant cities until end of WF (287) instead of immediately on t277 (when I burned all my GW) because that earned me one extra tech & policy. In retrospect, that was probably a mistake.
I'm also regretting taking Ceremonial Burial instead of Tithe. Until ~t287 I had 9 cities. That's 4.5 happiness. It's also 45gpt, and would have been somewhere around 10000 gold prior to t287. So I think I missed an opportunity to get more early snowball. Also, I'm hurting for cash right now as I expand. It's limiting my expansion rate much more than the happiness is. CB is just not worth the opportunity cost IMHO. Tithe is so very powerful as the game progresses.