Setting up another private forum might be difficult to be honest but you asked the right guy. Another alternative is to move the threads to the pbem forum where they don't clutter this private forum.
Bummer/cool. OK, I'll sim it out; just giving notice that we should probably use one worker to chop a third worker immediately after the settler; I'll explain why in a few hours.
While my first reaction is to agree with everyone (NW) I wonder how much time we have until we need that warrior for escort duty? Since we're using Warrior2 for Settler 1 then there should be some time. If there is it would behoove us to check out the area before heading back.
that is what i was looking for bucking the trend....If the "star" map is in play then it would make sense to go SE..NE SE NE (the zig zap pattern obviously taking advantage of hills) until we hit the coast. then circle back along the NE edge (coast) until we arrive at the rice, at which point warrior #2 can be there for settler #2.
Alternatively, if we predict settler #2 is done on turn X then we can onyl send this warrior X / 2 turn distance from commerce city site. (if he didn't hit the coast for example) this would also allow us to not have to build a workboat.
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