Blender NIF Scripts 2.5.9 (running on Blender 249, PyFFI 2.1.11)
pyffi.toaster:INFO:--- fix_mergeskeletonroots ---
pyffi.toaster:INFO: ~~~ NiNode [Scene Root] ~~~
pyffi.toaster:INFO:--- fix_sendgeometriestobindposition ---
pyffi.toaster:INFO: ~~~ NiNode [Scene Root] ~~~
pyffi.toaster:INFO: sending geometries to bind position
pyffi.toaster:INFO:--- fix_senddetachedgeometriestonodeposition ---
pyffi.toaster:INFO: ~~~ NiNode [Scene Root] ~~~
pyffi.toaster:INFO: sending detached geometries to node position
pyffi.nif.ninode:INFO:moving Editable Mesh@#0 to node position
pyffi.nif.ninode:INFO:moving Editable Mesh@#1 to node position
pyffi.toaster:INFO:--- fix_scale ---
pyffi.toaster:INFO: scaling by factor 0.200000
pyffi.toaster:INFO: ~~~ NiNode [Scene Root] ~~~
pyffi.toaster:INFO: ~~~ NiVertexColorProperty [] ~~~
pyffi.toaster:INFO: ~~~ NiZBufferProperty [] ~~~
pyffi.toaster:INFO: ~~~ NiTextureEffect [Environment Light] ~~~
pyffi.toaster:INFO: ~~~ NiSourceTexture [] ~~~
pyffi.toaster:INFO: ~~~ NiNode [MD] ~~~
pyffi.toaster:INFO: ~~~ NiStringExtraData [UserPropBuffer] ~~~
pyffi.toaster:INFO: ~~~ NiMultiTargetTransformController [] ~~~
pyffi.toaster:INFO: ~~~ NiTransformController [] ~~~
pyffi.toaster:INFO: ~~~ NiNode [MD NonAccum] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP Footsteps] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP Pelvis] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP L Thigh] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP L Calf] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP L Foot] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP R Thigh] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP R Calf] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP R Foot] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP Spine] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP Spine1] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP Neck] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP Head] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP L Clavicle] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP L UpperArm] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP L Forearm] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP L Hand] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP R Clavicle] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP R UpperArm] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP R Forearm] ~~~
pyffi.toaster:INFO: ~~~ NiNode [BIP R Hand] ~~~
pyffi.toaster:INFO: ~~~ NiNode [Maceman_Mace Handle] ~~~
pyffi.toaster:INFO: ~~~ NiNode [Bone_Mace Chain_001] ~~~
pyffi.toaster:INFO: ~~~ NiNode [Bone_Mace Chain_002] ~~~
pyffi.toaster:INFO: ~~~ NiNode [Bone_Mace Chain_003] ~~~
pyffi.toaster:INFO: ~~~ NiNode [Bone_Mace Chain_004] ~~~
pyffi.toaster:INFO: ~~~ NiNode [Bone_Mace Chain_Ball] ~~~
pyffi.toaster:INFO: ~~~ NiTriShape [Editable Mesh] ~~~
pyffi.toaster:INFO: ~~~ NiMaterialProperty [maceman_128_NotSkinned_TeamColor] ~~~
pyffi.toaster:INFO: ~~~ NiAlphaController [] ~~~
pyffi.toaster:INFO: ~~~ NiAlphaProperty [] ~~~
pyffi.toaster:INFO: ~~~ NiTexturingProperty [] ~~~
pyffi.toaster:INFO: ~~~ NiSourceTexture [] ~~~
pyffi.toaster:INFO: ~~~ NiSourceTexture [] ~~~
pyffi.toaster:INFO: ~~~ NiSourceTexture [] ~~~
pyffi.toaster:INFO: ~~~ NiTriShapeData [] ~~~
pyffi.toaster:INFO: ~~~ NiNode [SOUND] ~~~
pyffi.toaster:INFO: ~~~ NiStringExtraData [UserPropBuffer] ~~~
pyffi.toaster:INFO: ~~~ NiNode [Maceman_Ball and Chain] ~~~
pyffi.toaster:INFO: ~~~ NiTriShape [Editable Mesh@#0] ~~~
pyffi.toaster:INFO: ~~~ NiMaterialProperty [maceman_128_Skinned_NoTeamColor] ~~~
pyffi.toaster:INFO: ~~~ NiAlphaController [] ~~~
pyffi.toaster:INFO: ~~~ NiTexturingProperty [] ~~~
pyffi.toaster:INFO: ~~~ NiTriShapeData [] ~~~
pyffi.toaster:INFO: ~~~ NiSkinInstance [] ~~~
pyffi.toaster:INFO: ~~~ NiSkinData [] ~~~
pyffi.toaster:INFO: ~~~ NiSkinPartition [] ~~~
pyffi.toaster:INFO: ~~~ NiNode [EFFECTS] ~~~
pyffi.toaster:INFO: ~~~ NiStringExtraData [UserPropBuffer] ~~~
pyffi.toaster:INFO: ~~~ NiNode [LeftFoot] ~~~
pyffi.toaster:INFO: ~~~ NiStringExtraData [UserPropBuffer] ~~~
pyffi.toaster:INFO: ~~~ NiNode [RightFoot] ~~~
pyffi.toaster:INFO: ~~~ NiStringExtraData [UserPropBuffer] ~~~
pyffi.toaster:INFO: ~~~ NiNode [Maceman_body] ~~~
pyffi.toaster:INFO: ~~~ NiTriShape [Editable Mesh@#1] ~~~
pyffi.toaster:INFO: ~~~ NiMaterialProperty [maceman_128_Skinned_TeamColor] ~~~
pyffi.toaster:INFO: ~~~ NiAlphaController [] ~~~
pyffi.toaster:INFO: ~~~ NiTriShapeData [] ~~~
pyffi.toaster:INFO: ~~~ NiSkinInstance [] ~~~
pyffi.toaster:INFO: ~~~ NiSkinData [] ~~~
pyffi.toaster:INFO: ~~~ NiSkinPartition [] ~~~
niftools.blender.import:WARNING:Texture 'TeamColor.bmp' not found or not supported and no alternate available
niftools.blender.import:WARNING:Texture 'Environment_FX_BlueMetal.dds' not found or not supported and no alternate available
Traceback (most recent call last):
File "C:\Program Files\Blender\.blender\scripts\bpymodules\nif_common.py", line 1235, in gui_button_event
self.gui_exit()
File "C:\Program Files\Blender\.blender\scripts\bpymodules\nif_common.py", line 1598, in gui_exit
self.callback(**self.config)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 3771, in config_callback
importer = NifImport(**config)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 274, in __init__
self.import_root(root)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 356, in import_root
b_obj = self.import_branch(root_block)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 551, in import_branch
n_child, b_armature=b_armature, n_armature=n_armature)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 447, in import_branch
b_obj = self.import_mesh(niBlock)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 2129, in import_mesh
bsShaderProperty, extra_datas)
File "C:\Program Files\Blender\.blender\scripts\import\import_nif.py", line 1840, in import_material
mbase_texture.varfac = alpha
ValueError: expected int argument in [0.000000,1.000000]