[SOLVED] Blender FollowPath Export

artemis99

Chieftain
Joined
Nov 26, 2023
Messages
2
Hello,
I'm using Blender 2.49b to make an animation that I need exported to a nif file version 20.0.0.4. The idea is that its not intended for Civ 4 game but for whole another game, but I thought this would be a good place to ask around as I've learnt a lot here even if it was intended for something else.

I'm trying to animate an object, say a cube, along a path using Follow Path constraint, all works good, I create my animation in the timeline, I export it selecting Civ 4, Geometry + Anim.
In the final result in the nif file, in the NiTransformData, I can find the correct number of Keys, their actual time stamp but they have no value.
Is there a way that I can export the animation and actually have the nif animated ?
Thanks
 

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