Hydromancerx
C2C Modder
Perhaps this:
In the Europa Universalis series if strategy games, large multicultural multi-religious empires are inherently more unstable than small monocultural mono-religious empires. Therefore a small monocultural monoreligious empire can allow more free thought.
In a large multicultural multi-religious empire it is wiser to preventively execute or imprison a few free-thinkers before they start rousing the rabble and make the empire crash in civil wars.
Are they? I seem to remember some sort eastern empire (Kublai Khan maybe?) that allowed Buddhism, Tengriism, Confucianism, Hinduism, Islam and even Christianity to be freely practiced in ancient China. Note this is during a time when China also covered Mongolia (and I think Korea too).
Even in my test game where I got almost all the wonders with unlimited wonders on, the wonders except for the military ones had no effect in helping to specialise a city. For example I built all the wonders for Great Doctors in one city and it still only produces Great Prophets or with the latest changes to education Great Merchants.
This is a bit worrying. Since last time I played awhile ago) I was able to get different cities to spit out different GPs. In fact I got a lot of Great Doctors from one city. However I play with limited wonders so I had to really pick and choose where I put them.
I also did not get too many since the AI took many beore I could get to them.