(1) June 1940:
Usual Axis attacks against Allies. Axis take Amsterdam, Paris. Allies develop advanced flight, kill subs and other naval units, make some attacks against land units.
Interestingly, it is still June 1940, and most units can't move.
Plan for trade: Send engineers to Ireland to build airports, then airlift in trade units. Will send units from the far east.
Plan for Conquest: The rapid conquest of Germany will require a rail network, so I will build lots of engineers to build that network. Then, I will focus on artillery and tanks, with a decent amount being veteran. I'll research espionage so that I can use spies to sabotage walls. Not sure if that is really necessary or efficient. May reconsider depending on how things go.
Plan for Cash: City growth will be too slow to help conquest, so I will minimize food production in favour of taxes and shields, and sell sewers and aqueducts, as well as other unnecessary improvements.
900 gold in treasury to start, but can only sell Krasnovosk temple and Uralsk Aqueduct this turn.
Rush transport in Riga, disband riflemen in Moscow to produce engineer.
Rearrange production in Soviet Union.
(2) August 1940:
Begin researching Democracy as being on path to espionage.
Murmansk, Sverdlovsk, Moscow, Sevastopol Engineers. Disorder in Smolensk, since I forgot to check the city after moving tank to Riga.
Transport leaves Riga with 3 engineers and 2 tanks to build airports in Ireland.
After some miscellaneous purchases, I have 1061 in treasury, so go and sell something from nearly every city. End with 3581 in treasury. Proceed to rush engineers and some other purchases. Now have 2208 gold.
(3) October 1940: Some war between Axis and Allies. Axis and French sign peace treaty.
Omsk dye, Novosibirsk Oil, Krasnoyarsk Oil, and many engineers. Now have 18 engineers.
New round of sales, start with 2466g and end with 4566g. Spend down to 4340.
(4) December 1940: Some combat between Axis and Allies.
Build some engineers. Grozny Power plant. Moscow Oil. Now have 22 engineers. Begin with 4677 gold, after sales have 6057 gold. Spend down to 5591.
(5) February 1941: More naval combat between Axis and Allies.
Omsk Gems, Novosibirski Dye, Krasnoyarsk Dye, Uralsk Factory, Kuibyshev Factory, Leningrad Barracks. More engineers. Now have 37 engineers.
Begin with 5856 gold, after sales have 6656. Spend down to 6443.
(6) April 1941: More combat between Axis and Allies, including destruction of 9 unit allied stack.
Build Engineers. Also, Grozny Barracks, Moscow Gems. Now have 39 engineers. Start with 6724 gold, after sales have 7284. After purchases, have 5672.
(7) June 1941: Axis develop Rocketry. Axis capture Belgrade with Paratroopers. Axis and Allies have combat. Axis patrol tanks near Soviet Border. Allies develop Labour Union.
Uralsk Wine. More Engineers. Minsk Barracks. Now have 53 engineers, which should be enough. Have 5880 gold, but only sell a cathedral to get to 6000 even. Spend down to 5660. Rail network reaches Urals and most cities.
(8) August 1941: More combat in the west.
Omsk builds Superhighways. Novosibirski, Krasnoyarsk and Moscow. build airports. Smolensk Barracks.
I no longer go through each city looking for things to sell. Remaining improvements are either vital or provide more in revenue than they cost in upkeep.
Russian Tank kills partisan in Ireland. Build cities of Irish Air 1 and Irish Air 2 in Ireland. Rush airports in those cities. End turn with 4487 gold.
(9) October 1941: Combat in the west.
Irish Air 1 and Irish Air 2 build airports. Many barracks are completed. Russians now have 18 Barracks. Airlift two freight to Ireland. End turn with 4031 gold.
(10) December 1941: Small amount of combat in the west. Turkish tank shows up near Grozny.
Omsk Oil. Krasnoyarsk superhighways. Moscow Barracks. Krasnoyarsk Oil (d) to Manchester for 1000 gold. Moscow gems (nd) to London for 270 gold. Moscow has highways and Airport, and I thought London had at least an airport. At least the route give +16. Build Irish Air 3. Treasury up to 5454 gold, then spent down to 3663.
Road Network extended to Krakow. A bit of a risk, but I don't want to expose engineers during war.
(11) February 1942: Turkish tank goes back to Turkey. Axis develop Genetic Engineering. Some fighting in the west.
Irish Air 3 builds Airport. Probably unnecessary. I don't know if I'll have that many trade units. Novosibirsky builds Highways.
Unfortunately, Bucharest now has walls, so my plan to send tanks from Sevastopol is kind of ruined. Krakow costs over 6300 gold to bribe. With 20 armor and 13 artillery, I think it is time to start the war. Steal Rocketry from Germans in Krakow, Axis declare war. Lose 2 artillery attacking Krakow, kill several units. Ship tanks in Sevastopol that were going to attack Bucharest to Odessa, kill tank in fortress outside city. Rail network close enough to Odessa to bring tanks into action.
Russians capture Krakow, plunder 136 gold. Immediately rush barracks so that units damaged in the attack can be healed next turn. Kill 2 tank stack outside the city. Kill 4 units in fortresses outside Leningrad, but AT on forest kills tank. AT in Helsinki kills Artillery before being defeated by a Tank. Helsinki captured for 85 gold. Tanks clean up partisans. Kill another tank Outside Krakow. Kill 2 unit tank stack outside Konigsberg. Kill 2 freight.
Investigate Manchester, city has no airport or highway, but it already has three trade routes, so I might be able to clear the oil demand. Minimize trade in Kraznoyarsk and maximize it in Omsk, then deliver gems (nd) to Manchester for 258 gold, and oil demand re-established. Investigate London, no highway, but it does have an airport. Krasnoyarsk dye (nd) to London for 577 gold.
(12) April 1942: Axis lose some units attacking tanks in fortresses on a hill outside Prague.
Didn't record production.
Successfully attack Prague without losing any artillery. Even kill a bomber and cruise missile. Take Prague and plunder 204 gold. Lose rookie tank fighting partisans outside Prague. Prague still has factory, which is nice, but lost walls.
Investigate Dresden, city has 4 infantry and a cruise missile, and is supporting four more units besides. I decide not to attack. Kill 2 tanks and a bomber near Warsaw, turns out some units were supported by Dresden.
Moscow oil (d) to Manchester for 524 gold.
Novosibirsk dye (nd) to Manchester for 264 gold, and cleared oil demand.
Novosibirsk oil (d) to Manchester for 924 gold.
Science to 80% to ensure the discovery of Democracy, then remember I can get it from the Allies in exchange for Rocketry. I should now discover espionage on my next turn. Do not hold a revolution. 4 turns is too long to be out of a government. I also get the allied map, and find many troops are in southern France and northern Spain.
Spend treasury down from 6307 to 5321.
(13) June 1942: Lose tank (in Prague) and Artillery (beside Prague) to bombers.
Allies develop computers.
Begin researching Espionage, and immediately discover it. Begin researching Electronics, which can be stolen from the Axis.
Prague barracks.
Kill the two bombers that attacked my troops.
Devise plan to get Robotics. Will steal techs from Axis until I get Genetic Engineering, will trade that to the Allies for Computers and then use freight to research Robotics.
Lose 1 artillery attacking Dresden. Kill 4 infantry, 2 bombers, missile. Capture Dresden, plunder 240 gold. Kill bomber outside Dresden.
Investigate Berlin, it is defended with 3 AT, a rifle, and a missile. Attack, lose 1 arty, use 1 missile, lose 1 tank, take Berlin (Govt escapes to Vienna), plunder 315 gold and the walls are still intact. Kill several partisans.
Uralsk wine (nd) to Manchester for 134 gold, which clears oil demand.
I misclick and fail to deliver oil this turn.
Krasnoyarsk wool (nd) to London for 577 gold.
Spend down from 6700 gold to 5200.
(14) August 1942: Lose a couple riflemen to the Axis.
Novosibirsk gold, various spies, Orsk hides, Magnitogorsk airport. Sverdlovsk oil. Disorder in Dresden, since I forgot to hire entertainers.
Two spies are captured but succeed in destroying the city walls of Vienna. Vienna is captured and the Axis government escapes to Warsaw. I was considering bribing Warsaw since it has lots of fighters in it at the moment, and was hoping to lower the price. But now I'll have to change plans. Capture JS Bach's Cathedral and 77 gold.
Attack Warsaw without sabotaging walls, 2 artillery lost. 3 Rifles and 8 fighters defeated. Diplomat steals electronics from Warsaw. Warsaw Captured, govt escapes to Cologne. Bribe partisan for 172 gold.
Diplomat steals genetic engineering from Konigsberg. Trade Genetic Engineering to the English in exchange for Computers. Sabotage Konigsberg Courthouse (deliberate choice), then bribe the city for 462 gold. Plunder 3 gold and get Copernicus' Observatory.
Railroad extended to Omsk.
Omsk oil (d) to Manchester for 903 gold.
Novosibirsk gems (nd) to London for 520 gold.
Lose one spy sabotaging Cologne city walls. Lose 1 arty, 1 tank. Capture Cologne. Cost of Munich is 915 gold with courthouse. Frankfurt is 448 gold without courthouse. Milan costs 654, Kiel 560. Have 3 spies active. If I bribe Rome, I get Mike's. I have 10 cathedrals, and I can probably sell some Colosseums also if I get it.
Victory is zero axis objectives, not cities. Axis have 11 cities with objectives. Tripoli is the most remote of these. Devise a plan to be able to bribe Tripoli in 2 turns. I think I can get the rest of the objectives by then if I plan it right.
Bribe Milan for 654 gold, spy escapes. Bribe Rome for 776 gold, get Mike's.
Build the city of East Taranto at (58,86) and immediately rush a transport. This transport will send a spy to Tripoli to bribe the city.
Bribe Munich for 906 gold, spy escapes. Send captured Missiles to Rome. May be able to end game next turn using missiles from Rome and Paratroopers from East Taranto.
Have 3947 gold. Go through each city and sell something, usually most expensive building. End with 9527 gold. A lot of Hydro plants sold in Germany.
Kill some Partisans.
There are 6 cities that I am likely to have to bribe (last 3 objectives are Paris and Amsterdam, near rail network and no walls). Will want at least 12 spies available so there is a chance to sabotage Courthouses.
Spend down to 8435 gold (and disbanded some now unnecessary riot police, and some damaged units).
Made sure to protect the Swiss Railroad.
(15) October 1942: Lose an Alpine troop near Leningrad to a leftover german Alpine Troop. Other German attacks don't kill units.
Begin Researching Robotics.
Have 8916 gold.
Several Axis cities are in disorder.
Bribe Frankfurt for 224 gold, lose spy. Bribe Belgrade for 131 gold, even get Paratrooper.
4 Cruise missiles attack units in and beside Tripoli. Paradrop from East Taranto beside the city and capture it.
AXIS DECISIVE DEFEAT.
Kill 1 unit in Amsterdam and take city.
Spy from Transport out of Helsinki bribes Oslo for 110 gold.
Decide to Bribe Paris for 238 gold instead of attacking it, lose spy.
Bribe Bucharest for 824 gold, lose spy.
Bribe Kiel for 270 gold just for fun, lose spy.
Bribe Venice for 564 gold.
ZERO AXIS OBJECTIVES. GOTM COMPLETE.
Usual Axis attacks against Allies. Axis take Amsterdam, Paris. Allies develop advanced flight, kill subs and other naval units, make some attacks against land units.
Interestingly, it is still June 1940, and most units can't move.
Plan for trade: Send engineers to Ireland to build airports, then airlift in trade units. Will send units from the far east.
Plan for Conquest: The rapid conquest of Germany will require a rail network, so I will build lots of engineers to build that network. Then, I will focus on artillery and tanks, with a decent amount being veteran. I'll research espionage so that I can use spies to sabotage walls. Not sure if that is really necessary or efficient. May reconsider depending on how things go.
Plan for Cash: City growth will be too slow to help conquest, so I will minimize food production in favour of taxes and shields, and sell sewers and aqueducts, as well as other unnecessary improvements.
900 gold in treasury to start, but can only sell Krasnovosk temple and Uralsk Aqueduct this turn.
Rush transport in Riga, disband riflemen in Moscow to produce engineer.
Rearrange production in Soviet Union.
(2) August 1940:
Begin researching Democracy as being on path to espionage.
Murmansk, Sverdlovsk, Moscow, Sevastopol Engineers. Disorder in Smolensk, since I forgot to check the city after moving tank to Riga.
Transport leaves Riga with 3 engineers and 2 tanks to build airports in Ireland.
After some miscellaneous purchases, I have 1061 in treasury, so go and sell something from nearly every city. End with 3581 in treasury. Proceed to rush engineers and some other purchases. Now have 2208 gold.
(3) October 1940: Some war between Axis and Allies. Axis and French sign peace treaty.
Omsk dye, Novosibirsk Oil, Krasnoyarsk Oil, and many engineers. Now have 18 engineers.
New round of sales, start with 2466g and end with 4566g. Spend down to 4340.
(4) December 1940: Some combat between Axis and Allies.
Build some engineers. Grozny Power plant. Moscow Oil. Now have 22 engineers. Begin with 4677 gold, after sales have 6057 gold. Spend down to 5591.
(5) February 1941: More naval combat between Axis and Allies.
Omsk Gems, Novosibirski Dye, Krasnoyarsk Dye, Uralsk Factory, Kuibyshev Factory, Leningrad Barracks. More engineers. Now have 37 engineers.
Begin with 5856 gold, after sales have 6656. Spend down to 6443.
(6) April 1941: More combat between Axis and Allies, including destruction of 9 unit allied stack.
Build Engineers. Also, Grozny Barracks, Moscow Gems. Now have 39 engineers. Start with 6724 gold, after sales have 7284. After purchases, have 5672.
(7) June 1941: Axis develop Rocketry. Axis capture Belgrade with Paratroopers. Axis and Allies have combat. Axis patrol tanks near Soviet Border. Allies develop Labour Union.
Uralsk Wine. More Engineers. Minsk Barracks. Now have 53 engineers, which should be enough. Have 5880 gold, but only sell a cathedral to get to 6000 even. Spend down to 5660. Rail network reaches Urals and most cities.
(8) August 1941: More combat in the west.
Omsk builds Superhighways. Novosibirski, Krasnoyarsk and Moscow. build airports. Smolensk Barracks.
I no longer go through each city looking for things to sell. Remaining improvements are either vital or provide more in revenue than they cost in upkeep.
Russian Tank kills partisan in Ireland. Build cities of Irish Air 1 and Irish Air 2 in Ireland. Rush airports in those cities. End turn with 4487 gold.
(9) October 1941: Combat in the west.
Irish Air 1 and Irish Air 2 build airports. Many barracks are completed. Russians now have 18 Barracks. Airlift two freight to Ireland. End turn with 4031 gold.
(10) December 1941: Small amount of combat in the west. Turkish tank shows up near Grozny.
Omsk Oil. Krasnoyarsk superhighways. Moscow Barracks. Krasnoyarsk Oil (d) to Manchester for 1000 gold. Moscow gems (nd) to London for 270 gold. Moscow has highways and Airport, and I thought London had at least an airport. At least the route give +16. Build Irish Air 3. Treasury up to 5454 gold, then spent down to 3663.
Road Network extended to Krakow. A bit of a risk, but I don't want to expose engineers during war.
(11) February 1942: Turkish tank goes back to Turkey. Axis develop Genetic Engineering. Some fighting in the west.
Irish Air 3 builds Airport. Probably unnecessary. I don't know if I'll have that many trade units. Novosibirsky builds Highways.
Unfortunately, Bucharest now has walls, so my plan to send tanks from Sevastopol is kind of ruined. Krakow costs over 6300 gold to bribe. With 20 armor and 13 artillery, I think it is time to start the war. Steal Rocketry from Germans in Krakow, Axis declare war. Lose 2 artillery attacking Krakow, kill several units. Ship tanks in Sevastopol that were going to attack Bucharest to Odessa, kill tank in fortress outside city. Rail network close enough to Odessa to bring tanks into action.
Russians capture Krakow, plunder 136 gold. Immediately rush barracks so that units damaged in the attack can be healed next turn. Kill 2 tank stack outside the city. Kill 4 units in fortresses outside Leningrad, but AT on forest kills tank. AT in Helsinki kills Artillery before being defeated by a Tank. Helsinki captured for 85 gold. Tanks clean up partisans. Kill another tank Outside Krakow. Kill 2 unit tank stack outside Konigsberg. Kill 2 freight.
Investigate Manchester, city has no airport or highway, but it already has three trade routes, so I might be able to clear the oil demand. Minimize trade in Kraznoyarsk and maximize it in Omsk, then deliver gems (nd) to Manchester for 258 gold, and oil demand re-established. Investigate London, no highway, but it does have an airport. Krasnoyarsk dye (nd) to London for 577 gold.
(12) April 1942: Axis lose some units attacking tanks in fortresses on a hill outside Prague.
Didn't record production.
Successfully attack Prague without losing any artillery. Even kill a bomber and cruise missile. Take Prague and plunder 204 gold. Lose rookie tank fighting partisans outside Prague. Prague still has factory, which is nice, but lost walls.
Investigate Dresden, city has 4 infantry and a cruise missile, and is supporting four more units besides. I decide not to attack. Kill 2 tanks and a bomber near Warsaw, turns out some units were supported by Dresden.
Moscow oil (d) to Manchester for 524 gold.
Novosibirsk dye (nd) to Manchester for 264 gold, and cleared oil demand.
Novosibirsk oil (d) to Manchester for 924 gold.
Science to 80% to ensure the discovery of Democracy, then remember I can get it from the Allies in exchange for Rocketry. I should now discover espionage on my next turn. Do not hold a revolution. 4 turns is too long to be out of a government. I also get the allied map, and find many troops are in southern France and northern Spain.
Spend treasury down from 6307 to 5321.
(13) June 1942: Lose tank (in Prague) and Artillery (beside Prague) to bombers.
Allies develop computers.
Begin researching Espionage, and immediately discover it. Begin researching Electronics, which can be stolen from the Axis.
Prague barracks.
Kill the two bombers that attacked my troops.
Devise plan to get Robotics. Will steal techs from Axis until I get Genetic Engineering, will trade that to the Allies for Computers and then use freight to research Robotics.
Lose 1 artillery attacking Dresden. Kill 4 infantry, 2 bombers, missile. Capture Dresden, plunder 240 gold. Kill bomber outside Dresden.
Investigate Berlin, it is defended with 3 AT, a rifle, and a missile. Attack, lose 1 arty, use 1 missile, lose 1 tank, take Berlin (Govt escapes to Vienna), plunder 315 gold and the walls are still intact. Kill several partisans.
Uralsk wine (nd) to Manchester for 134 gold, which clears oil demand.
I misclick and fail to deliver oil this turn.
Krasnoyarsk wool (nd) to London for 577 gold.
Spend down from 6700 gold to 5200.
(14) August 1942: Lose a couple riflemen to the Axis.
Novosibirsk gold, various spies, Orsk hides, Magnitogorsk airport. Sverdlovsk oil. Disorder in Dresden, since I forgot to hire entertainers.
Two spies are captured but succeed in destroying the city walls of Vienna. Vienna is captured and the Axis government escapes to Warsaw. I was considering bribing Warsaw since it has lots of fighters in it at the moment, and was hoping to lower the price. But now I'll have to change plans. Capture JS Bach's Cathedral and 77 gold.
Attack Warsaw without sabotaging walls, 2 artillery lost. 3 Rifles and 8 fighters defeated. Diplomat steals electronics from Warsaw. Warsaw Captured, govt escapes to Cologne. Bribe partisan for 172 gold.
Diplomat steals genetic engineering from Konigsberg. Trade Genetic Engineering to the English in exchange for Computers. Sabotage Konigsberg Courthouse (deliberate choice), then bribe the city for 462 gold. Plunder 3 gold and get Copernicus' Observatory.
Railroad extended to Omsk.
Omsk oil (d) to Manchester for 903 gold.
Novosibirsk gems (nd) to London for 520 gold.
Lose one spy sabotaging Cologne city walls. Lose 1 arty, 1 tank. Capture Cologne. Cost of Munich is 915 gold with courthouse. Frankfurt is 448 gold without courthouse. Milan costs 654, Kiel 560. Have 3 spies active. If I bribe Rome, I get Mike's. I have 10 cathedrals, and I can probably sell some Colosseums also if I get it.
Victory is zero axis objectives, not cities. Axis have 11 cities with objectives. Tripoli is the most remote of these. Devise a plan to be able to bribe Tripoli in 2 turns. I think I can get the rest of the objectives by then if I plan it right.
Bribe Milan for 654 gold, spy escapes. Bribe Rome for 776 gold, get Mike's.
Build the city of East Taranto at (58,86) and immediately rush a transport. This transport will send a spy to Tripoli to bribe the city.
Bribe Munich for 906 gold, spy escapes. Send captured Missiles to Rome. May be able to end game next turn using missiles from Rome and Paratroopers from East Taranto.
Have 3947 gold. Go through each city and sell something, usually most expensive building. End with 9527 gold. A lot of Hydro plants sold in Germany.
Kill some Partisans.
There are 6 cities that I am likely to have to bribe (last 3 objectives are Paris and Amsterdam, near rail network and no walls). Will want at least 12 spies available so there is a chance to sabotage Courthouses.
Spend down to 8435 gold (and disbanded some now unnecessary riot police, and some damaged units).
Made sure to protect the Swiss Railroad.
(15) October 1942: Lose an Alpine troop near Leningrad to a leftover german Alpine Troop. Other German attacks don't kill units.
Begin Researching Robotics.
Have 8916 gold.
Several Axis cities are in disorder.
Bribe Frankfurt for 224 gold, lose spy. Bribe Belgrade for 131 gold, even get Paratrooper.
4 Cruise missiles attack units in and beside Tripoli. Paradrop from East Taranto beside the city and capture it.
AXIS DECISIVE DEFEAT.
Kill 1 unit in Amsterdam and take city.
Spy from Transport out of Helsinki bribes Oslo for 110 gold.
Decide to Bribe Paris for 238 gold instead of attacking it, lose spy.
Bribe Bucharest for 824 gold, lose spy.
Bribe Kiel for 270 gold just for fun, lose spy.
Bribe Venice for 564 gold.
ZERO AXIS OBJECTIVES. GOTM COMPLETE.