That's OK. I actually found I have a couple of units that were never animated (ships), but they were textured and modeled correctly. I have less and less time to work on them though too.
Any chance you can upload everything you have? I don't have the mod so that way when I have time I can start on it, as well as try to help with the units
I posted this as the map before. It has gridlines now and should make it easy to make a map via worldbuilder. Not sure if it is too big or what? It is about 50x50 so on a huge size it would make kuwait about 20x20. It won't be as zoomed in as the Invasion of Kuwait map. It will be zoomed out by 100% as compared to that map.
I want it to concentrate on the areas where there were forces. What do you think?
In addition, the bases can be the bases for the coalition civs. There are 11 civs that won't have their own territory with the map as it is.
Oh, I used some of the mapmaking utilities and made an outlined map for the mod. It is a good start. It is 126x126. I used mapview and mapmaker. It can be resized with mapmaker if needed. Let me know what you think of the size, etc.
When you get time, hopefully you can work on the map.
THanks, I appreciate it. Tons of more things to release, hundrends really including the units/improved buildings in my big mods. There are more new buildings unreleased as well.
WWI, man, maybe you could have just fixed the other WWI B/I Mod.
Yes, I have my WW1 mod that is near complete, minus crash
Then I have my test of time mod that I have made major progress on. It is by far the best civilization mod I have seen on this site, over 90 civilizations and the quality is 100% unmatched
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