I inserted a few attack helicoptors into the game. I made my land units, but I gave them the rebase option. The problem is when I rebase them, they are immediatly useable. Unlike when you rebase a plane when you have to wait a turn to use them.
This is really tossing off the balance of the game, being able to resupply a city almost instantly. Any fixes for this? Also, more down the lines, is it possible to make it so that you cannot rebase a fighter/helicoptor to a city without an airport?
And lastly, for those using helicoptors like the longbow, what stats are you giving the unit?
Thanks in advance.
This is really tossing off the balance of the game, being able to resupply a city almost instantly. Any fixes for this? Also, more down the lines, is it possible to make it so that you cannot rebase a fighter/helicoptor to a city without an airport?
And lastly, for those using helicoptors like the longbow, what stats are you giving the unit?
Thanks in advance.